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src
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compiler
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glsl
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link_varyings.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: for anonymous struct matching use without_array() (v3)
Dave Airlie
2016-06-06
1
-3
/
+20
*
glsl/linker: fix multiple streams transform feedback.
Dave Airlie
2016-06-01
1
-15
/
+17
*
Revert "glsl: fix xfb_offset unsized array validation"
Timothy Arceri
2016-06-01
1
-0
/
+23
*
glsl: fix xfb_offset unsized array validation
Timothy Arceri
2016-05-30
1
-23
/
+0
*
mesa/program_interface_query: fix transform feedback varyings.
Dave Airlie
2016-05-30
1
-34
/
+47
*
glsl: fix explicit location validation for doubles
Timothy Arceri
2016-05-24
1
-1
/
+3
*
glsl/linker: attempt to match anonymous structures at link
Dave Airlie
2016-05-19
1
-9
/
+15
*
glsl/linker: Fix trivial typos in comments
Ian Romanick
2016-05-18
1
-5
/
+5
*
glsl/linker: Fix some formatting to match current coding conventions
Ian Romanick
2016-05-18
1
-8
/
+6
*
glsl/linker: Silence unused parameter warning
Ian Romanick
2016-05-18
1
-5
/
+3
*
glsl: make reserved_varying_slot() static
Timothy Arceri
2016-05-17
1
-1
/
+1
*
glsl: include per-patch varyings when generating reserved slot bitfield
Timothy Arceri
2016-05-17
1
-3
/
+6
*
glsl: remove remainings tabs in link_varyings.cpp
Timothy Arceri
2016-05-17
1
-2
/
+2
*
glsl: fix location and component packing validation on patches
Timothy Arceri
2016-05-17
1
-1
/
+2
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-0
/
+10
*
mesa/main: Add support for GL_ARB_cull_distance (v2)
Tobias Klausmann
2016-05-14
1
-1
/
+1
*
glsl: cross validate varyings with a component qualifier
Timothy Arceri
2016-05-01
1
-11
/
+52
*
glsl: fix cross validation for explicit locations on structs and arrays
Timothy Arceri
2016-04-22
1
-13
/
+30
*
glsl: Don't remove XFB-only varyings.
Kenneth Graunke
2016-04-10
1
-1
/
+1
*
glsl: Don't require matching centroid qualifiers
Jordan Justen
2016-04-01
1
-1
/
+10
*
mesa: add query support for GL_TRANSFORM_FEEDBACK_BUFFER interface
Timothy Arceri
2016-03-31
1
-0
/
+1
*
mesa: add support to query GL_TRANSFORM_FEEDBACK_BUFFER_INDEX
Timothy Arceri
2016-03-31
1
-6
/
+9
*
mesa: add support to query GL_OFFSET for GL_TRANSFORM_FEEDBACK_VARYING
Timothy Arceri
2016-03-31
1
-0
/
+1
*
glsl: always enable transform feedback mode when xfb_stride defined
Timothy Arceri
2016-03-31
1
-0
/
+10
*
glsl: handle varyings that are not written to but have an xfb_offset
Timothy Arceri
2016-03-31
1
-10
/
+24
*
glsl: reset current stream tracker
Timothy Arceri
2016-03-31
1
-0
/
+6
*
glsl: generate link error when implicit stride is to large
Timothy Arceri
2016-03-31
1
-15
/
+22
*
glsl: add xfb_stride link time validation
Timothy Arceri
2016-03-31
1
-7
/
+37
*
glsl: validate global out xfb_stride qualifiers and set stride on empty buffers
Timothy Arceri
2016-03-31
1
-0
/
+11
*
mesa: split transform feedback buffer into its own struct
Timothy Arceri
2016-03-31
1
-5
/
+6
*
glsl: use bitmask of active xfb buffer indices
Timothy Arceri
2016-03-31
1
-2
/
+9
*
glsl: sort xfb varyings in offset/buffer order
Timothy Arceri
2016-03-31
1
-0
/
+19
*
glsl: basic linking support for xfb qualifiers
Timothy Arceri
2016-03-31
1
-5
/
+17
*
glsl: add xfb helpers and fields to the tfeedback_decl class
Timothy Arceri
2016-03-31
1
-2
/
+10
*
glsl: add helper to process xfb qualifiers during linking
Timothy Arceri
2016-03-31
1
-0
/
+66
*
glsl: add helper to generate xfb varying names
Timothy Arceri
2016-03-31
1
-0
/
+43
*
glsl: generate named interface block names correctly
Timothy Arceri
2016-03-31
1
-4
/
+4
*
glsl: disable varying packing when its not safe
Timothy Arceri
2016-03-18
1
-45
/
+151
*
glsl: pass disable_varying_packing bool to the lowering pass
Timothy Arceri
2016-03-18
1
-9
/
+9
*
glsl: don't validate ifc blocks using validation meant for variables
Timothy Arceri
2016-03-09
1
-2
/
+8
*
glsl: replace remaining tabs in link_varyings.cpp
Timothy Arceri
2016-03-05
1
-9
/
+9
*
glsl: warn in GL as well as ES when varying not written
Timothy Arceri
2016-02-16
1
-16
/
+7
*
glsl: don't generate transform feedback candidate when not required
Timothy Arceri
2016-02-06
1
-2
/
+4
*
glsl: replace unreachable code with an assert()
Timothy Arceri
2016-02-06
1
-17
/
+8
*
glsl: double-precision values don't support interpolation
Samuel Iglesias Gonsálvez
2016-01-28
1
-2
/
+7
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+1888