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src
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compiler
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glsl
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link_varyings.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl/linker: check for xfb_offset aliasing
Andres Gomez
2019-04-29
1
-29
/
+80
*
glsl: use empty brace initializer
Tapani Pälli
2019-04-26
1
-2
/
+2
*
glsl/linker: always validate explicit locations for first and last interfaces
Andres Gomez
2019-04-15
1
-8
/
+6
*
glsl/linker: location aliasing requires types to have the same width
Andres Gomez
2019-04-09
1
-39
/
+76
*
glsl: Fix input/output structure matching across shader stages
Sergii Romantsov
2019-04-05
1
-19
/
+36
*
glsl: Cross validate variable's invariance by explicit invariance only
Danylo Piliaiev
2019-03-21
1
-3
/
+3
*
Revert "glsl: relax input->output validation for SSO programs"
Andres Gomez
2019-03-19
1
-1
/
+1
*
glsl/linker: simplify xfb_offset vs xfb_stride overflow check
Andres Gomez
2019-03-19
1
-2
/
+1
*
glsl/linker: don't fail non static used inputs without matching outputs
Andres Gomez
2019-03-19
1
-2
/
+14
*
glsl/linker: always validate explicit location among inputs
Andres Gomez
2019-03-19
1
-3
/
+10
*
glsl: rename is_record() -> is_struct()
Timothy Arceri
2019-03-06
1
-6
/
+6
*
glsl: fix recording of variables for XFB in TCS shaders
Ilia Mirkin
2019-03-04
1
-3
/
+14
*
glsl: TCS outputs can not be transform feedback candidates on GLES
Jose Maria Casanova Crespo
2019-03-04
1
-1
/
+21
*
glsl/linker: specify proper direction in location aliasing error
Andres Gomez
2019-01-10
1
-5
/
+10
*
Replace uses of _mesa_bitcount with util_bitcount
Dylan Baker
2018-09-07
1
-2
/
+3
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-0
/
+1
*
glsl: Remove api_enabled tracking for transform feedback
Jordan Justen
2018-03-19
1
-2
/
+0
*
glsl: disable vec3 packing/splitting in tfb separate mode
Brian Paul
2017-12-20
1
-1
/
+13
*
glsl: simply packing class comparison
Brian Paul
2017-12-20
1
-2
/
+3
*
glsl: document varying_matches::assign_locations() params and return value
Brian Paul
2017-12-20
1
-2
/
+7
*
glsl: remove some continue statements
Brian Paul
2017-12-20
1
-13
/
+11
*
glsl: use bitwise operators in varying_matches::compute_packing_class()
Brian Paul
2017-12-20
1
-5
/
+10
*
glsl: simplify loop in varying_matches::assign_locations()
Brian Paul
2017-12-20
1
-5
/
+5
*
glsl: minor simplification in assign_varying_locations()
Brian Paul
2017-12-20
1
-5
/
+3
*
glsl: make varying_matches::is_varying_packing_safe() const
Brian Paul
2017-12-20
1
-2
/
+2
*
glsl: trivial whitespace fixes in link_varyings.cpp
Brian Paul
2017-12-13
1
-2
/
+2
*
glsl: get correct member type when processing xfb ifc arrays
Timothy Arceri
2017-12-07
1
-2
/
+4
*
mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
Tapani Pälli
2017-11-30
1
-18
/
+33
*
glsl/linker: use without_array() to retrieve type
Iago Toral Quiroga
2017-11-13
1
-3
/
+4
*
glsl: Transform fb buffers are only active if a variable uses them
Neil Roberts
2017-11-09
1
-9
/
+15
*
mesa/glsl: add api_enabled flag to gl_transform_feedback_info
Timothy Arceri
2017-10-31
1
-1
/
+4
*
glsl/linker: Fix type checks for location aliasing
Iago Toral Quiroga
2017-10-26
1
-3
/
+19
*
glsl/linker: refactor check_location_aliasing
Iago Toral Quiroga
2017-10-26
1
-64
/
+46
*
glsl/linker: validate explicit locations for SSO programs
Iago Toral Quiroga
2017-10-26
1
-0
/
+55
*
glsl/linker: generalize validate_explicit_variable_location for SSO
Iago Toral Quiroga
2017-10-26
1
-2
/
+16
*
glsl/linker: create a helper function to validate explicit locations
Iago Toral Quiroga
2017-10-26
1
-39
/
+55
*
glsl/linker: outputs in the same location must share auxiliary storage
Iago Toral Quiroga
2017-10-26
1
-6
/
+30
*
glsl/linker: outputs in the same location must share interpolation
Iago Toral Quiroga
2017-10-26
1
-4
/
+41
*
glsl/linker: fix location aliasing checks for interface variables
Iago Toral Quiroga
2017-10-26
1
-12
/
+33
*
glsl/linker: refactor link-time validation of output locations
Iago Toral Quiroga
2017-10-26
1
-55
/
+73
*
glsl/linker: report linker errors for invalid explicit locations on inputs
Iago Toral Quiroga
2017-10-26
1
-0
/
+7
*
glsl/linker: produce error when invalid explicit locations are used
Iago Toral Quiroga
2017-10-19
1
-3
/
+40
*
glsl: mark xfb inputs as always_active_io
Timothy Arceri
2017-10-16
1
-3
/
+19
*
glsl: do not set the 'smooth' qualifier by default on ES shaders
Nicolai Hähnle
2017-10-02
1
-1
/
+16
*
glsl: mark xfb varyings as always active
Timothy Arceri
2017-09-26
1
-0
/
+3
*
glsl: fix counting of vertex shader output slots used by explicit vars
Ilia Mirkin
2017-08-28
1
-1
/
+2
*
glsl/linker: Make several functions not static
Ian Romanick
2017-08-22
1
-2
/
+2
*
glsl: pass UseSTD430AsDefaultPacking to where it will be used
Timothy Arceri
2017-08-22
1
-1
/
+1
*
glsl: Mark functions static
Matt Turner
2017-08-21
1
-4
/
+4
*
glsl: simplify varying matching
Nicolai Hähnle
2017-06-13
1
-32
/
+9
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