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src
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compiler
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glsl
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link_varyings.cpp
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Author
Age
Files
Lines
*
glsl/linker: use without_array() to retrieve type
Iago Toral Quiroga
2017-11-13
1
-3
/
+4
*
glsl: Transform fb buffers are only active if a variable uses them
Neil Roberts
2017-11-09
1
-9
/
+15
*
mesa/glsl: add api_enabled flag to gl_transform_feedback_info
Timothy Arceri
2017-10-31
1
-1
/
+4
*
glsl/linker: Fix type checks for location aliasing
Iago Toral Quiroga
2017-10-26
1
-3
/
+19
*
glsl/linker: refactor check_location_aliasing
Iago Toral Quiroga
2017-10-26
1
-64
/
+46
*
glsl/linker: validate explicit locations for SSO programs
Iago Toral Quiroga
2017-10-26
1
-0
/
+55
*
glsl/linker: generalize validate_explicit_variable_location for SSO
Iago Toral Quiroga
2017-10-26
1
-2
/
+16
*
glsl/linker: create a helper function to validate explicit locations
Iago Toral Quiroga
2017-10-26
1
-39
/
+55
*
glsl/linker: outputs in the same location must share auxiliary storage
Iago Toral Quiroga
2017-10-26
1
-6
/
+30
*
glsl/linker: outputs in the same location must share interpolation
Iago Toral Quiroga
2017-10-26
1
-4
/
+41
*
glsl/linker: fix location aliasing checks for interface variables
Iago Toral Quiroga
2017-10-26
1
-12
/
+33
*
glsl/linker: refactor link-time validation of output locations
Iago Toral Quiroga
2017-10-26
1
-55
/
+73
*
glsl/linker: report linker errors for invalid explicit locations on inputs
Iago Toral Quiroga
2017-10-26
1
-0
/
+7
*
glsl/linker: produce error when invalid explicit locations are used
Iago Toral Quiroga
2017-10-19
1
-3
/
+40
*
glsl: mark xfb inputs as always_active_io
Timothy Arceri
2017-10-16
1
-3
/
+19
*
glsl: do not set the 'smooth' qualifier by default on ES shaders
Nicolai Hähnle
2017-10-02
1
-1
/
+16
*
glsl: mark xfb varyings as always active
Timothy Arceri
2017-09-26
1
-0
/
+3
*
glsl: fix counting of vertex shader output slots used by explicit vars
Ilia Mirkin
2017-08-28
1
-1
/
+2
*
glsl/linker: Make several functions not static
Ian Romanick
2017-08-22
1
-2
/
+2
*
glsl: pass UseSTD430AsDefaultPacking to where it will be used
Timothy Arceri
2017-08-22
1
-1
/
+1
*
glsl: Mark functions static
Matt Turner
2017-08-21
1
-4
/
+4
*
glsl: simplify varying matching
Nicolai Hähnle
2017-06-13
1
-32
/
+9
*
glsl: Fix gl_shader_stage enum unsigned comparison
Rob Herring
2017-06-08
1
-3
/
+3
*
glsl: use ARB_enhahnced_layouts for packing where possible
Timothy Arceri
2017-04-24
1
-0
/
+70
*
glsl: disable varying packing for varying used by interpolateAt*
Timothy Arceri
2017-04-24
1
-4
/
+13
*
glsl: make use of glsl_type::is_array()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
glsl: use last_vert_prog to get last {clip,cull}_distance_array_size
Timothy Arceri
2017-01-23
1
-2
/
+4
*
st/mesa/glsl: change xfb_program field to last_vert_prog
Timothy Arceri
2017-01-23
1
-1
/
+4
*
mesa/glsl: move TransformFeedbackBufferStride to gl_shader
Timothy Arceri
2017-01-19
1
-2
/
+3
*
glsl: exit loop early if we find xfb layout qualifers
Timothy Arceri
2017-01-19
1
-0
/
+1
*
glsl: make a bunch of varying linking functions static
Timothy Arceri
2017-01-19
1
-6
/
+6
*
glsl: move more varying linking code to link_varyings.cpp
Timothy Arceri
2017-01-19
1
-0
/
+157
*
Revert recent GLSL slot counting fiasco.
Kenneth Graunke
2017-01-07
1
-2
/
+2
*
glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Kenneth Graunke
2017-01-06
1
-2
/
+2
*
mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_program
Timothy Arceri
2016-12-30
1
-18
/
+16
*
st/mesa/glsl: move Version to gl_shader_program_data
Timothy Arceri
2016-12-02
1
-4
/
+4
*
linker: Remove unnecessary overload of program_resource_visitor::visit_field
Ian Romanick
2016-11-10
1
-3
/
+4
*
glsl: record number of components used in each slot for varying packing
Ilia Mirkin
2016-11-09
1
-3
/
+13
*
glsl: fix slot_end calculations and simplify reserved_slots check
Ilia Mirkin
2016-11-09
1
-26
/
+20
*
Revert "glsl: move xfb BufferStride into gl_transform_feedback_info"
Timothy Arceri
2016-09-24
1
-2
/
+2
*
glsl: move xfb BufferStride into gl_transform_feedback_info
Timothy Arceri
2016-09-24
1
-2
/
+2
*
glsl: remove interpolateAt* instructions for demoted inputs
Marek Olšák
2016-09-16
1
-0
/
+5
*
glsl: Convert link_varyings to the util hash table
Thomas Helland
2016-09-12
1
-25
/
+33
*
glsl: Only force varyings to be flat when varying packing.
Kenneth Graunke
2016-09-01
1
-2
/
+3
*
glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.
Kenneth Graunke
2016-08-11
1
-1
/
+19
*
glsl: free hash tables earlier
Timothy Arceri
2016-07-28
1
-7
/
+3
*
glsl: re-enable varying packing in GL4.4+
Timothy Arceri
2016-07-22
1
-30
/
+24
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-3
/
+3
*
glsl: Pack integer and double varyings as flat even if interpolation mode is ...
Ian Romanick
2016-07-05
1
-1
/
+2
*
glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Timothy Arceri
2016-06-30
1
-1
/
+1
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