Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl: generate named interface block names correctly | Timothy Arceri | 2016-03-31 | 1 | -71/+24 |
* | mesa: remove initialized field from uniform storage | Timothy Arceri | 2016-03-29 | 1 | -1/+0 |
* | glsl: reduce buffer block duplication | Timothy Arceri | 2016-03-26 | 1 | -5/+7 |
* | glsl: replace remaining tabs in link_uniforms.cpp | Timothy Arceri | 2016-03-05 | 1 | -69/+69 |
* | glsl: copy explicit offset to uniform storage | Timothy Arceri | 2016-03-05 | 1 | -0/+13 |
* | compiler/glsl: Fix uniform location counting. | Plamena Manolova | 2016-02-18 | 1 | -10/+70 |
* | glsl: Fix overflow of ImageAccess[] array. | Kenneth Graunke | 2016-02-13 | 1 | -3/+3 |
* | glsl: simplify setting of image access qualifiers | Timothy Arceri | 2016-02-05 | 1 | -63/+21 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+1330 |