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src
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compiler
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glsl
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link_uniform_initializers.cpp
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Author
Age
Files
Lines
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
1
-4
/
+5
*
mesa/glsl: Move string_to_uint_map into the util folder
Thomas Helland
2016-09-12
1
-1
/
+1
*
glsl: remove remaining tabs in link_uniform_initializers.cpp
Timothy Arceri
2016-08-11
1
-39
/
+39
*
glsl: use UniformHash to find storage location
Timothy Arceri
2016-08-11
1
-18
/
+11
*
glsl: Avoid aliasing violations.
Matt Turner
2016-07-26
1
-2
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-3
/
+3
*
glsl: use new interfaces for 64-bit checks.
Dave Airlie
2016-06-09
1
-1
/
+1
*
glsl/images: bounds check image unit assignment
Dave Airlie
2016-05-31
1
-0
/
+2
*
glsl: fully split apart buffer block arrays
Timothy Arceri
2016-04-06
1
-5
/
+12
*
glsl: only set buffer block binding once during initialisation
Timothy Arceri
2016-04-02
1
-26
/
+6
*
mesa: remove initialized field from uniform storage
Timothy Arceri
2016-03-29
1
-4
/
+0
*
glsl: reduce buffer block duplication
Timothy Arceri
2016-03-26
1
-1
/
+1
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
1
-0
/
+1
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+355