index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
compiler
/
glsl
/
link_uniform_blocks.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
linker: Remove unnecessary overload of program_resource_visitor::visit_field
Ian Romanick
2016-11-10
1
-14
/
+6
*
ralloc: use rzalloc where it's necessary
Marek Olšák
2016-10-31
1
-1
/
+1
*
glsl: add matrix layout information to interface block types
Iago Toral Quiroga
2016-10-24
1
-0
/
+5
*
glsl: Indirect array indexing on non-last SSBO member must fail compilation
Iago Toral Quiroga
2016-10-20
1
-7
/
+1
*
glsl: mark link_uniform_blocks_are_compatible() as static
Timothy Arceri
2016-07-05
1
-1
/
+1
*
glsl: simplify link_uniform_blocks()
Timothy Arceri
2016-06-30
1
-5
/
+2
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-1
/
+1
*
glsl: use enum glsl_interface_packing in more places. (v2)
Dave Airlie
2016-06-06
1
-3
/
+3
*
glsl: handle implicit sized arrays in ssbo
Dave Airlie
2016-05-26
1
-4
/
+12
*
glsl: move uniform block validation to link_uniform_blocks.cpp
Timothy Arceri
2016-04-27
1
-0
/
+53
*
glsl: remove remaining tabs in link_uniform_blocks.cpp
Timothy Arceri
2016-04-06
1
-5
/
+5
*
mesa: remove unused IsShaderStorage field
Timothy Arceri
2016-04-06
1
-1
/
+0
*
glsl: fully split apart buffer block arrays
Timothy Arceri
2016-04-06
1
-89
/
+115
*
glsl: copy explicit offset to uniform storage
Timothy Arceri
2016-03-05
1
-0
/
+5
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+472