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src
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compiler
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glsl
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link_interface_blocks.cpp
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Author
Age
Files
Lines
*
glsl/linker: Allow unused in blocks which are not declated on previous stage
vadym.shovkoplias
2018-08-27
1
-1
/
+7
*
glsl: use util_snprintf()
Andres Gomez
2018-08-02
1
-2
/
+3
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-0
/
+1
*
glsl: don't run intrastage array validation when the interface type is not an...
Samuel Iglesias Gonsálvez
2017-12-04
1
-1
/
+1
*
glsl/es: precision qualifier doesn't need to match in UBOs
Samuel Iglesias Gonsálvez
2017-12-04
1
-1
/
+1
*
glsl/linker: Check that re-declared, inter-shader built-in blocks match
Eduardo Lima Mitev
2017-10-30
1
-0
/
+29
*
st/mesa/glsl: move Version to gl_shader_program_data
Timothy Arceri
2016-12-02
1
-3
/
+3
*
glsl: validate output blocks against input blocks
Iago Toral Quiroga
2016-11-10
1
-11
/
+30
*
glsl/es31: precision qualifier doesn't need to match in shader interface bloc...
Samuel Iglesias Gonsálvez
2016-10-24
1
-2
/
+5
*
glsl: move intrastage_match() after interstage_member_mismatch()
Samuel Iglesias Gonsálvez
2016-10-24
1
-46
/
+46
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-5
/
+5
*
glsl: fix error message on uniform block mismatch
Dave Airlie
2016-05-26
1
-1
/
+1
*
glsl: make max array trackers ints and use -1 as base. (v2)
Dave Airlie
2016-05-24
1
-6
/
+0
*
glsl: generate named interface block names correctly
Timothy Arceri
2016-03-31
1
-2
/
+4
*
glsl: don't always reject shaders with mismatching ifc blocks
Timothy Arceri
2016-03-09
1
-6
/
+72
*
glsl: make interstage_match() static
Timothy Arceri
2016-03-09
1
-1
/
+1
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+357