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src
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compiler
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glsl
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ir_validate.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: [u/i]mulExtended optimization for GLSL
Sagar Ghuge
2019-03-04
1
-0
/
+11
*
src/compiler: use new hash table and set creation helpers
Caio Marcelo de Oliveira Filho
2019-01-14
1
-2
/
+1
*
glsl: Remove ir_binop_greater and ir_binop_lequal expressions
Ian Romanick
2017-10-30
1
-2
/
+0
*
glsl: replace conditional compilation with MAYBE_UNUSED
Eric Engestrom
2017-09-19
1
-3
/
+2
*
glsl: compile unused function out
Eric Engestrom
2017-09-13
1
-0
/
+2
*
glsl: Mark functions static
Matt Turner
2017-08-21
1
-1
/
+1
*
glsl: calculate number of operands in an expression once
Timothy Arceri
2017-08-11
1
-0
/
+8
*
glsl: add ARB_bindless_texture operations
Samuel Pitoiset
2017-05-06
1
-0
/
+20
*
glsl: remove the shader_group_vote and shader_ballot expression ops
Nicolai Hähnle
2017-04-28
1
-23
/
+0
*
glsl: make use of glsl_type::is_float()
Samuel Pitoiset
2017-04-21
1
-27
/
+27
*
glsl: make use of glsl_type::is_double()
Samuel Pitoiset
2017-04-21
1
-24
/
+24
*
glsl: make use of glsl_type::is_boolean()
Samuel Pitoiset
2017-04-21
1
-14
/
+14
*
glsl: add ARB_shader_ballot operations
Nicolai Hähnle
2017-04-05
1
-0
/
+16
*
glsl: Allow GLSL_TYPE_INT64 for ir_unop_abs and ir_unop_sign
Ian Romanick
2017-01-20
1
-1
/
+2
*
glsl: Add 64-bit integer support to some operations.
Dave Airlie
2017-01-20
1
-2
/
+2
*
glsl/ir: Add support for 64-bit integer conversions.
Dave Airlie
2017-01-20
1
-0
/
+116
*
glsl: Don't support integer types for operations that can't handle them
Ian Romanick
2016-08-17
1
-0
/
+2
*
glsl: Don't support ir_unop_abs or ir_unop_sign for unsigned integers
Ian Romanick
2016-08-17
1
-0
/
+9
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
1
-2
/
+2
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+8
*
glsl: handle implicit sized arrays in ssbo
Dave Airlie
2016-05-26
1
-1
/
+2
*
glsl: make max array trackers ints and use -1 as base. (v2)
Dave Airlie
2016-05-24
1
-3
/
+3
*
glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
2016-02-01
1
-12
/
+0
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+930