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src
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compiler
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glsl
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ir_set_program_inouts.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: set uses texture gather directly in shader_info
Timothy Arceri
2016-10-26
1
-1
/
+1
*
glsl/st/mesa: use common system values read field
Timothy Arceri
2016-10-26
1
-2
/
+2
*
glsl: set patch outputs written directly in shader_info
Timothy Arceri
2016-10-26
1
-2
/
+2
*
glsl: set patch inputs read directly in shader_info
Timothy Arceri
2016-10-26
1
-2
/
+2
*
glsl: set outputs read directly in shader_info
Timothy Arceri
2016-10-26
1
-2
/
+2
*
r200/glsl/st/mesa: use common outputs written field
Timothy Arceri
2016-10-26
1
-6
/
+6
*
mesa/glsl: set double inputs read directly in shader_info
Timothy Arceri
2016-10-26
1
-1
/
+1
*
r200/i915/st/mesa/compiler: use common inputs read field
Timothy Arceri
2016-10-26
1
-6
/
+6
*
i965/mesa/st/swrast: set fs shader_info directly and switch to using it
Timothy Arceri
2016-10-26
1
-10
/
+4
*
mesa: remove now unused IsCentroid from gl_fragment_program
Timothy Arceri
2016-10-26
1
-5
/
+1
*
glsl: remove now unused InterpQualifier
Timothy Arceri
2016-10-26
1
-5
/
+2
*
mesa: remove the UsesDFdy flag
Timothy Arceri
2016-10-06
1
-17
/
+2
*
glsl: add gl_BoundingBox and associated varying slots
Ilia Mirkin
2016-08-30
1
-1
/
+3
*
glsl: Fix gl_program::OutputsWritten computation for dual-source blending.
Francisco Jerez
2016-08-30
1
-1
/
+1
*
glsl: Calculate bitset of secondary outputs written in ir_set_program_inouts.
Francisco Jerez
2016-08-30
1
-2
/
+7
*
glsl: Keep track of the set of fragment outputs read by a GL program.
Francisco Jerez
2016-08-24
1
-0
/
+3
*
glsl: Don't consider read-only fragment outputs to be written to.
Francisco Jerez
2016-08-24
1
-1
/
+1
*
glsl: Delete bogus ir_set_program_inouts assert.
Kenneth Graunke
2016-08-07
1
-3
/
+7
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-1
/
+1
*
glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Dave Airlie
2016-06-09
1
-2
/
+2
*
glsl: Assert that inputs have a location assigned
Ian Romanick
2016-05-18
1
-0
/
+2
*
glsl: Rename "vertex_input_slots" -> "is_vertex_input"
Matt Turner
2016-04-13
1
-3
/
+3
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+453