Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: Add an option to clamp block indices when lowering UBO/SSBOs | Jason Ekstrand | 2016-05-23 | 1 | -1/+1 |
* | glsl: rewrite clip/cull distance lowering pass | Dave Airlie | 2016-05-24 | 1 | -1/+1 |
* | glsl: Consolidate duplicate copies of constant folding. | Kenneth Graunke | 2016-05-15 | 1 | -0/+2 |
* | Revert "glsl: Extend lowering pass for gl_ClipDistance to support other array... | Dave Airlie | 2016-05-14 | 1 | -3/+1 |
* | glsl: Extend lowering pass for gl_ClipDistance to support other arrays (v4) | Tobias Klausmann | 2016-05-14 | 1 | -1/+3 |
* | glsl: Add a pass to propagate the "invariant" and "precise" qualifiers | Jason Ekstrand | 2016-03-23 | 1 | -0/+1 |
* | glsl: disable varying packing when its not safe | Timothy Arceri | 2016-03-18 | 1 | -1/+1 |
* | glsl: pass disable_varying_packing bool to the lowering pass | Timothy Arceri | 2016-03-18 | 1 | -1/+2 |
* | glsl: Remove 2x16 half-precision pack/unpack opcodes. | Matt Turner | 2016-02-01 | 1 | -9/+6 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+147 |