Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa/glsl: add support for EXT_shader_implicit_conversions | Erik Faye-Lund | 2018-11-02 | 1 | -1/+2 |
| | | | | | | | | | | | EXT_shader_implicit_conversions adds support for implicit conversions for GLES 3.1 and above. This is essentially a subset of ARB_gpu_shader5, and augments OES_gpu_shader5. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> | ||||
* | glsl: make use of glsl_type::is_float() | Samuel Pitoiset | 2017-04-21 | 1 | -2/+2 |
| | | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> | ||||
* | glsl: make use of glsl_type::is_double() | Samuel Pitoiset | 2017-04-21 | 1 | -1/+1 |
| | | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> | ||||
* | glsl: Separate overlapping sentinel nodes in exec_list. | Matt Turner | 2016-07-26 | 1 | -7/+7 |
| | | | | | | | | | | | I do appreciate the cleverness, but unfortunately it prevents a lot more cleverness in the form of additional compiler optimizations brought on by -fstrict-aliasing. No difference in OglBatch7 (n=20). Co-authored-by: Davin McCall <[email protected]> Reviewed-by: Ian Romanick <[email protected]> | ||||
* | MESA_shader_integer_functions: Allow new function overload matching rules | Ian Romanick | 2016-07-19 | 1 | -5/+7 |
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> | ||||
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+404 |
Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]> |