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path: root/src/compiler/glsl/ir_clone.cpp
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* glsl: Add ir_demoteCaio Marcelo de Oliveira Filho2019-09-301-0/+6
* src/compiler: use new hash table and set creation helpersCaio Marcelo de Oliveira Filho2019-01-141-2/+1
* glsl: Add an assert when cloning ir_dereference_record with invalid fieldDanylo Piliaiev2018-09-201-0/+1
* compiler: int8/uint8 supportKarol Herbst2018-03-141-0/+2
* glsl: Add 16-bit typesEduardo Lima Mitev2017-12-061-0/+3
* glsl: Unify ir_constant::const_elements and ::componentsIan Romanick2017-09-191-15/+1
* glsl: Rename ir_constant::array_elements to ::const_elementsIan Romanick2017-09-191-2/+2
* glsl: stop copying struct and interface member namesTimothy Arceri2017-08-111-1/+3
* glsl: calculate number of operands in an expression onceTimothy Arceri2017-08-111-1/+1
* glsl: implement ARB_bindless_texture conversionsSamuel Pitoiset2017-05-061-2/+2
* glsl: Add basic ARB_gpu_shader_int64 typesDave Airlie2017-01-201-0/+2
* treewide: s/comparitor/comparator/Ilia Mirkin2016-12-121-2/+2
* glsl: Convert ir_clone to the util hash tableThomas Helland2016-09-121-16/+18
* glsl: Separate overlapping sentinel nodes in exec_list.Matt Turner2016-07-261-1/+1
* glsl: make max array trackers ints and use -1 as base. (v2)Dave Airlie2016-05-241-1/+1
* glsl/types: Add support for function typesJason Ekstrand2016-02-131-0/+1
* glsl: move to compiler/Emil Velikov2016-01-261-0/+440