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* glsl: generate named interface block names correctlyTimothy Arceri2016-03-311-14/+2
* glsl: disable varying packing when its not safeTimothy Arceri2016-03-181-0/+7
* glsl: update comment on offset fieldTimothy Arceri2016-03-051-1/+1
* glsl: Consider ubo_load to be a horizontal operation.Matt Turner2016-02-251-0/+1
* glsl: remove unused helperTimothy Arceri2016-02-171-11/+0
* glsl/ir: add param index to variable.Dave Airlie2016-02-091-0/+8
* glsl: Remove 2x16 half-precision pack/unpack opcodes.Matt Turner2016-02-011-19/+0
* glsl: move to compiler/Emil Velikov2016-01-261-0/+2632