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path: root/src/compiler/glsl/ir.h
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* mesa: Fix incorrect "see also" commentsIan Romanick2016-06-201-1/+1
* mesa: hook up core bits of GL_ARB_shader_group_voteIlia Mirkin2016-06-061-1/+8
* glsl: use enum glsl_interface_packing in more places. (v2)Dave Airlie2016-06-061-0/+4
* glsl: Add glsl LowerCsDerivedVariables optionJordan Justen2016-06-011-1/+2
* Revert "glsl: fix xfb_offset unsized array validation"Timothy Arceri2016-06-011-3/+0
* glsl: fix xfb_offset unsized array validationTimothy Arceri2016-05-301-0/+3
* glsl: handle implicit sized arrays in ssboDave Airlie2016-05-261-0/+1
* glsl: make max array trackers ints and use -1 as base. (v2)Dave Airlie2016-05-241-6/+9
* glsl: export accessor for builtin-uniform descriptorsRob Clark2016-05-111-0/+3
* glsl: validate and store component layout qualifier in GLSL IRTimothy Arceri2016-05-011-0/+5
* glsl: add IR fields for transform feedback layout qualifiersTimothy Arceri2016-03-311-1/+26
* glsl: generate named interface block names correctlyTimothy Arceri2016-03-311-14/+2
* glsl: disable varying packing when its not safeTimothy Arceri2016-03-181-0/+7
* glsl: update comment on offset fieldTimothy Arceri2016-03-051-1/+1
* glsl: Consider ubo_load to be a horizontal operation.Matt Turner2016-02-251-0/+1
* glsl: remove unused helperTimothy Arceri2016-02-171-11/+0
* glsl/ir: add param index to variable.Dave Airlie2016-02-091-0/+8
* glsl: Remove 2x16 half-precision pack/unpack opcodes.Matt Turner2016-02-011-19/+0
* glsl: move to compiler/Emil Velikov2016-01-261-0/+2632