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src
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compiler
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glsl
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ir.h
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Author
Age
Files
Lines
*
glsl: use a non-malloc'd storage for short ir_variable names
Marek Olšák
2016-10-31
1
-1
/
+12
*
glsl: Size TCS->TES unsized arrays to gl_MaxPatchVertices for queries.
Kenneth Graunke
2016-10-27
1
-0
/
+6
*
glsl: Remove unused function import_prototypes
Ian Romanick
2016-10-17
1
-6
/
+0
*
glsl: Remove prototypes for nonexistent functions
Ian Romanick
2016-10-17
1
-9
/
+0
*
glsl: Kill __intrinsic_atomic_sub
Ian Romanick
2016-10-04
1
-1
/
+0
*
glsl: Remove ir_function_signature::_is_intrinsic field
Ian Romanick
2016-10-04
1
-7
/
+4
*
glsl: Add ir_function_signature::is_intrinsic() method
Ian Romanick
2016-10-04
1
-1
/
+7
*
glsl: Track a unique intrinsic ID with each intrinsic function
Ian Romanick
2016-10-04
1
-0
/
+88
*
glsl: Just access the ir_expression_operation strings table directly
Ian Romanick
2016-08-30
1
-11
/
+2
*
glsl: Add support for representing framebuffer fetch in the GLSL IR.
Francisco Jerez
2016-08-24
1
-0
/
+8
*
glsl: Pull enum ir_expression_operation out to its own file
Ian Romanick
2016-08-17
1
-317
/
+1
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-2
/
+2
*
glsl: Pack integer and double varyings as flat even if interpolation mode is ...
Ian Romanick
2016-07-05
1
-0
/
+7
*
glsl: pass symbols rather than shader to _mesa_get_main_function_signature()
Timothy Arceri
2016-06-30
1
-1
/
+1
*
mesa: Fix incorrect "see also" comments
Ian Romanick
2016-06-20
1
-1
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-1
/
+8
*
glsl: use enum glsl_interface_packing in more places. (v2)
Dave Airlie
2016-06-06
1
-0
/
+4
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
1
-1
/
+2
*
Revert "glsl: fix xfb_offset unsized array validation"
Timothy Arceri
2016-06-01
1
-3
/
+0
*
glsl: fix xfb_offset unsized array validation
Timothy Arceri
2016-05-30
1
-0
/
+3
*
glsl: handle implicit sized arrays in ssbo
Dave Airlie
2016-05-26
1
-0
/
+1
*
glsl: make max array trackers ints and use -1 as base. (v2)
Dave Airlie
2016-05-24
1
-6
/
+9
*
glsl: export accessor for builtin-uniform descriptors
Rob Clark
2016-05-11
1
-0
/
+3
*
glsl: validate and store component layout qualifier in GLSL IR
Timothy Arceri
2016-05-01
1
-0
/
+5
*
glsl: add IR fields for transform feedback layout qualifiers
Timothy Arceri
2016-03-31
1
-1
/
+26
*
glsl: generate named interface block names correctly
Timothy Arceri
2016-03-31
1
-14
/
+2
*
glsl: disable varying packing when its not safe
Timothy Arceri
2016-03-18
1
-0
/
+7
*
glsl: update comment on offset field
Timothy Arceri
2016-03-05
1
-1
/
+1
*
glsl: Consider ubo_load to be a horizontal operation.
Matt Turner
2016-02-25
1
-0
/
+1
*
glsl: remove unused helper
Timothy Arceri
2016-02-17
1
-11
/
+0
*
glsl/ir: add param index to variable.
Dave Airlie
2016-02-09
1
-0
/
+8
*
glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
2016-02-01
1
-19
/
+0
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+2632