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src
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compiler
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glsl
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ir.h
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Author
Age
Files
Lines
*
glsl: Unify ir_constant::const_elements and ::components
Ian Romanick
2017-09-19
1
-4
/
+1
*
glsl: Rename ir_constant::array_elements to ::const_elements
Ian Romanick
2017-09-19
1
-1
/
+1
*
glsl: pass mem_ctx to constant_expression_value(...) and friends
Timothy Arceri
2017-08-11
1
-12
/
+25
*
glsl: remove unused field from ir_call
Timothy Arceri
2017-08-11
1
-5
/
+0
*
glsl: stop copying struct and interface member names
Timothy Arceri
2017-08-11
1
-2
/
+2
*
glsl: tidy up get_num_operands()
Timothy Arceri
2017-08-11
1
-11
/
+3
*
glsl: calculate number of operands in an expression once
Timothy Arceri
2017-08-11
1
-0
/
+13
*
glsl: add ir_variable::contains_bindless()
Samuel Pitoiset
2017-06-14
1
-0
/
+11
*
glsl: add _mesa_glsl_parse_state object to is_lvalue()
Samuel Pitoiset
2017-05-06
1
-4
/
+4
*
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
2017-05-06
1
-0
/
+12
*
glsl: rename image_* qualifiers to memory_*
Samuel Pitoiset
2017-05-04
1
-6
/
+6
*
glsl: add intrinsics for ARB_shader_group_vote and ARB_shader_ballot
Nicolai Hähnle
2017-04-28
1
-0
/
+7
*
glsl: consistently use ifndef guards over pragma once
Emil Velikov
2017-03-22
1
-1
/
+0
*
glsl: Drop resize-to-MaxPatchVertices hack.
Kenneth Graunke
2017-02-12
1
-6
/
+0
*
glsl: Move builtin_function related prototypes to a separate file
Ian Romanick
2017-01-20
1
-19
/
+0
*
glsl/ast/ir: Add 64-bit integer constant support
Dave Airlie
2017-01-20
1
-0
/
+6
*
Revert recent GLSL slot counting fiasco.
Kenneth Graunke
2017-01-07
1
-2
/
+0
*
glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Kenneth Graunke
2017-01-06
1
-0
/
+2
*
treewide: s/comparitor/comparator/
Ilia Mirkin
2016-12-12
1
-3
/
+3
*
glsl: remember per-component vertex streams for packed varyings
Nicolai Hähnle
2016-12-12
1
-0
/
+3
*
glsl: Generate strings that are the enum names without the ir_*op_ prefix
Ian Romanick
2016-11-10
1
-0
/
+1
*
glsl: use a non-malloc'd storage for short ir_variable names
Marek Olšák
2016-10-31
1
-1
/
+12
*
glsl: Size TCS->TES unsized arrays to gl_MaxPatchVertices for queries.
Kenneth Graunke
2016-10-27
1
-0
/
+6
*
glsl: Remove unused function import_prototypes
Ian Romanick
2016-10-17
1
-6
/
+0
*
glsl: Remove prototypes for nonexistent functions
Ian Romanick
2016-10-17
1
-9
/
+0
*
glsl: Kill __intrinsic_atomic_sub
Ian Romanick
2016-10-04
1
-1
/
+0
*
glsl: Remove ir_function_signature::_is_intrinsic field
Ian Romanick
2016-10-04
1
-7
/
+4
*
glsl: Add ir_function_signature::is_intrinsic() method
Ian Romanick
2016-10-04
1
-1
/
+7
*
glsl: Track a unique intrinsic ID with each intrinsic function
Ian Romanick
2016-10-04
1
-0
/
+88
*
glsl: Just access the ir_expression_operation strings table directly
Ian Romanick
2016-08-30
1
-11
/
+2
*
glsl: Add support for representing framebuffer fetch in the GLSL IR.
Francisco Jerez
2016-08-24
1
-0
/
+8
*
glsl: Pull enum ir_expression_operation out to its own file
Ian Romanick
2016-08-17
1
-317
/
+1
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-2
/
+2
*
glsl: Pack integer and double varyings as flat even if interpolation mode is ...
Ian Romanick
2016-07-05
1
-0
/
+7
*
glsl: pass symbols rather than shader to _mesa_get_main_function_signature()
Timothy Arceri
2016-06-30
1
-1
/
+1
*
mesa: Fix incorrect "see also" comments
Ian Romanick
2016-06-20
1
-1
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-1
/
+8
*
glsl: use enum glsl_interface_packing in more places. (v2)
Dave Airlie
2016-06-06
1
-0
/
+4
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
1
-1
/
+2
*
Revert "glsl: fix xfb_offset unsized array validation"
Timothy Arceri
2016-06-01
1
-3
/
+0
*
glsl: fix xfb_offset unsized array validation
Timothy Arceri
2016-05-30
1
-0
/
+3
*
glsl: handle implicit sized arrays in ssbo
Dave Airlie
2016-05-26
1
-0
/
+1
*
glsl: make max array trackers ints and use -1 as base. (v2)
Dave Airlie
2016-05-24
1
-6
/
+9
*
glsl: export accessor for builtin-uniform descriptors
Rob Clark
2016-05-11
1
-0
/
+3
*
glsl: validate and store component layout qualifier in GLSL IR
Timothy Arceri
2016-05-01
1
-0
/
+5
*
glsl: add IR fields for transform feedback layout qualifiers
Timothy Arceri
2016-03-31
1
-1
/
+26
*
glsl: generate named interface block names correctly
Timothy Arceri
2016-03-31
1
-14
/
+2
*
glsl: disable varying packing when its not safe
Timothy Arceri
2016-03-18
1
-0
/
+7
*
glsl: update comment on offset field
Timothy Arceri
2016-03-05
1
-1
/
+1
*
glsl: Consider ubo_load to be a horizontal operation.
Matt Turner
2016-02-25
1
-0
/
+1
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