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src
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compiler
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glsl
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glsl_parser_extras.h
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Author
Age
Files
Lines
*
glsl: Allow compatibility shaders with MESA_GL_VERSION_OVERRIDE=...
Matt Turner
2017-02-09
1
-0
/
+1
*
glsl: Add ARB_gpu_shader_int64 boilerplate.
Dave Airlie
2017-01-20
1
-0
/
+7
*
mesa: add support for GL_INTEL_conservative_rasterization
Lionel Landwerlin
2016-12-07
1
-0
/
+4
*
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
2016-12-07
1
-0
/
+4
*
mesa: add NV_image_formats extension support
Lionel Landwerlin
2016-11-18
1
-0
/
+2
*
glsl/lexer: use the linear allocator
Marek Olšák
2016-10-31
1
-0
/
+2
*
ralloc: use rzalloc where it's necessary
Marek Olšák
2016-10-31
1
-1
/
+1
*
glsl: process local_size_variable input qualifier
Samuel Pitoiset
2016-10-07
1
-0
/
+6
*
glsl: add enable flags for ARB_compute_variable_group_size
Samuel Pitoiset
2016-10-07
1
-0
/
+2
*
glsl: remove remaining tabs in glsl_parser_extras.h
Timothy Arceri
2016-09-27
1
-30
/
+30
*
glsl: add OES_viewport_array enables and use them to expose gl_ViewportIndex
Ilia Mirkin
2016-09-22
1
-0
/
+2
*
mesa: Implement ARB_shader_viewport_layer_array for i965
Dylan Baker
2016-09-20
1
-0
/
+2
*
glsl: add core plumbing for GL_ANDROID_extension_pack_es31a
Ilia Mirkin
2016-09-13
1
-0
/
+2
*
mesa: add scaffolding for OES/EXT_primitive_bounding_box
Ilia Mirkin
2016-08-30
1
-0
/
+4
*
mesa: add EXT_texture_cube_map_array support
Ilia Mirkin
2016-08-28
1
-0
/
+3
*
mesa: Add support for OES_texture_cube_map_array
Ian Romanick
2016-08-26
1
-1
/
+4
*
glsl: Add and use has_texture_cube_map_array helper
Ian Romanick
2016-08-26
1
-0
/
+6
*
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_size
Ian Romanick
2016-08-26
1
-1
/
+7
*
glsl: process blend_support_* qualifiers
Ilia Mirkin
2016-08-25
1
-0
/
+2
*
glsl: add basic KHR_blend_equation_advanced infrastructure
Ilia Mirkin
2016-08-25
1
-0
/
+2
*
glsl: Add parser state enables for the framebuffer fetch extensions.
Francisco Jerez
2016-08-24
1
-0
/
+13
*
glsl: Implicitly enable OES_shader_io_blocks if geom/tess are enabled.
Kenneth Graunke
2016-08-08
1
-0
/
+11
*
glsl: Add extension plumbing for OES/EXT_tessellation_shader.
Kenneth Graunke
2016-08-08
1
-1
/
+12
*
glsl: Add a has_tessellation_shader() helper.
Kenneth Graunke
2016-08-07
1
-0
/
+5
*
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
2016-07-23
1
-2
/
+15
*
MESA_shader_integer_functions: Boiler plate extension tracking
Ian Romanick
2016-07-19
1
-0
/
+2
*
glsl: add driconf to zero-init unintialized vars
Rob Clark
2016-07-02
1
-0
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+2
*
glsl: Add a has_shader_io_blocks helper
Ian Romanick
2016-05-26
1
-0
/
+7
*
mesa: Add extension tracking for GL_OES_shader_io_blocks
Ian Romanick
2016-05-26
1
-0
/
+4
*
glsl: add GL_EXT_clip_cull_distance define, add helpers
Ilia Mirkin
2016-05-25
1
-0
/
+12
*
glsl: add EXT_clip_cull_distance support based on ARB_cull_distance
Ilia Mirkin
2016-05-23
1
-0
/
+2
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-0
/
+8
*
glsl: add ability to use essl 3.20
Ilia Mirkin
2016-04-25
1
-0
/
+2
*
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
2016-04-03
1
-0
/
+2
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
1
-0
/
+2
*
glsl: add GL_OES_sample_variables support
Ilia Mirkin
2016-03-30
1
-0
/
+2
*
glsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
Ilia Mirkin
2016-03-30
1
-0
/
+3
*
glsl: add transform feedback built-in constants
Timothy Arceri
2016-03-31
1
-0
/
+4
*
glsl: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
1
-0
/
+4
*
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
1
-0
/
+2
*
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
Ilia Mirkin
2016-02-27
1
-0
/
+4
*
glsl: Add usual extension boilerplate for OES_shader_image_atomic.
Francisco Jerez
2016-02-22
1
-0
/
+2
*
mesa: make compute maximums reflect driver-provided values
Ilia Mirkin
2016-02-13
1
-0
/
+5
*
glsl: remove duplicate embedded struct validation
Timothy Arceri
2016-02-12
1
-7
/
+0
*
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
2016-01-26
1
-0
/
+2
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+752