Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: only apply default stream to output blocks | Timothy Arceri | 2016-03-05 | 1 | -1/+2 |
* | mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support | Ilia Mirkin | 2016-02-27 | 1 | -0/+2 |
* | glsl: Add usual extension boilerplate for OES_shader_image_atomic. | Francisco Jerez | 2016-02-22 | 1 | -0/+1 |
* | mesa: make compute maximums reflect driver-provided values | Ilia Mirkin | 2016-02-13 | 1 | -0/+7 |
* | glsl: Allow invariant qualifer in block members in desktop OpenGL. | Samuel Iglesias Gonsálvez | 2016-02-12 | 1 | -20/+4 |
* | glsl: remove duplicate embedded struct validation | Timothy Arceri | 2016-02-12 | 1 | -2/+0 |
* | mesa: move GL_ARB_debug_output code into new debug_output.c file | Brian Paul | 2016-02-08 | 1 | -0/+1 |
* | glsl: Enable debug prints for do_common_optimization | Jordan Justen | 2016-02-02 | 1 | -32/+49 |
* | glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize | Ilia Mirkin | 2016-01-26 | 1 | -0/+1 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+1952 |