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path: root/src/compiler/glsl/glsl_parser_extras.cpp
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* glsl: Add a pass to propagate the "invariant" and "precise" qualifiersJason Ekstrand2016-03-231-0/+1
* mesa: add GL_ARB_shader_atomic_counter_ops supportIlia Mirkin2016-03-101-0/+1
* glsl: only apply default stream to output blocksTimothy Arceri2016-03-051-1/+2
* mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 supportIlia Mirkin2016-02-271-0/+2
* glsl: Add usual extension boilerplate for OES_shader_image_atomic.Francisco Jerez2016-02-221-0/+1
* mesa: make compute maximums reflect driver-provided valuesIlia Mirkin2016-02-131-0/+7
* glsl: Allow invariant qualifer in block members in desktop OpenGL.Samuel Iglesias Gonsálvez2016-02-121-20/+4
* glsl: remove duplicate embedded struct validationTimothy Arceri2016-02-121-2/+0
* mesa: move GL_ARB_debug_output code into new debug_output.c fileBrian Paul2016-02-081-0/+1
* glsl: Enable debug prints for do_common_optimizationJordan Justen2016-02-021-32/+49
* glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSizeIlia Mirkin2016-01-261-0/+1
* glsl: move to compiler/Emil Velikov2016-01-261-0/+1952