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src
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compiler
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glsl
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glsl_parser_extras.cpp
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Author
Age
Files
Lines
*
glsl: Add a pass to propagate the "invariant" and "precise" qualifiers
Jason Ekstrand
2016-03-23
1
-0
/
+1
*
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
1
-0
/
+1
*
glsl: only apply default stream to output blocks
Timothy Arceri
2016-03-05
1
-1
/
+2
*
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
Ilia Mirkin
2016-02-27
1
-0
/
+2
*
glsl: Add usual extension boilerplate for OES_shader_image_atomic.
Francisco Jerez
2016-02-22
1
-0
/
+1
*
mesa: make compute maximums reflect driver-provided values
Ilia Mirkin
2016-02-13
1
-0
/
+7
*
glsl: Allow invariant qualifer in block members in desktop OpenGL.
Samuel Iglesias Gonsálvez
2016-02-12
1
-20
/
+4
*
glsl: remove duplicate embedded struct validation
Timothy Arceri
2016-02-12
1
-2
/
+0
*
mesa: move GL_ARB_debug_output code into new debug_output.c file
Brian Paul
2016-02-08
1
-0
/
+1
*
glsl: Enable debug prints for do_common_optimization
Jordan Justen
2016-02-02
1
-32
/
+49
*
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
2016-01-26
1
-0
/
+1
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+1952