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src
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compiler
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glsl
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glsl_parser_extras.cpp
Commit message (
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Author
Age
Files
Lines
*
mesa/glsl: move BlendSupport bitfield to gl_program
Timothy Arceri
2016-12-30
1
-1
/
+1
*
mesa: add support for GL_INTEL_conservative_rasterization
Lionel Landwerlin
2016-12-07
1
-0
/
+4
*
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
2016-12-07
1
-0
/
+4
*
Revert "glsl: geom shader max_vertices layout must match."
Andres Gomez
2016-11-25
1
-1
/
+1
*
glsl: merge layouts into the default one as the last step in interface blocks
Andres Gomez
2016-11-25
1
-11
/
+9
*
mesa/glsl: remove unused uses_builtin_functions field
Timothy Arceri
2016-11-23
1
-1
/
+0
*
mesa: add NV_image_formats extension support
Lionel Landwerlin
2016-11-18
1
-0
/
+2
*
glsl: don't run loop passes if loop unrolling is disabled
Marek Olšák
2016-11-10
1
-5
/
+7
*
glsl: use the linear allocator for ast_node and derived classes
Marek Olšák
2016-10-31
1
-2
/
+2
*
glsl/lexer: use the linear allocator
Marek Olšák
2016-10-31
1
-0
/
+2
*
glsl: fail compilation of compute shaders when unsupported
Iago Toral Quiroga
2016-10-17
1
-0
/
+13
*
glsl: process local_size_variable input qualifier
Samuel Pitoiset
2016-10-07
1
-0
/
+6
*
glsl: add enable flags for ARB_compute_variable_group_size
Samuel Pitoiset
2016-10-07
1
-0
/
+1
*
glsl: Update function parameter documentation for do_common_optimization
Ian Romanick
2016-09-27
1
-3
/
+4
*
mesa: add GL_OES_viewport_array to the extension string
Ilia Mirkin
2016-09-22
1
-0
/
+1
*
mesa: Implement ARB_shader_viewport_layer_array for i965
Dylan Baker
2016-09-20
1
-0
/
+1
*
glsl: add core plumbing for GL_ANDROID_extension_pack_es31a
Ilia Mirkin
2016-09-13
1
-16
/
+42
*
glsl: Handle patch qualifier on interface blocks.
Kenneth Graunke
2016-08-30
1
-0
/
+1
*
mesa: add scaffolding for OES/EXT_primitive_bounding_box
Ilia Mirkin
2016-08-30
1
-0
/
+2
*
mesa: add EXT_texture_cube_map_array support
Ilia Mirkin
2016-08-28
1
-0
/
+1
*
mesa: Add support for OES_texture_cube_map_array
Ian Romanick
2016-08-26
1
-0
/
+1
*
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_size
Ian Romanick
2016-08-26
1
-0
/
+2
*
glsl: process blend_support_* qualifiers
Ilia Mirkin
2016-08-25
1
-0
/
+2
*
glsl: add basic KHR_blend_equation_advanced infrastructure
Ilia Mirkin
2016-08-25
1
-0
/
+1
*
glsl: Add parser state enables for the framebuffer fetch extensions.
Francisco Jerez
2016-08-24
1
-0
/
+1
*
glsl: Add extension plumbing for OES/EXT_tessellation_shader.
Kenneth Graunke
2016-08-08
1
-0
/
+4
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
1
-3
/
+3
*
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
2016-07-23
1
-122
/
+159
*
MESA_shader_integer_functions: Boiler plate extension tracking
Ian Romanick
2016-07-19
1
-0
/
+1
*
glsl: add driconf to zero-init unintialized vars
Rob Clark
2016-07-02
1
-0
/
+1
*
glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Timothy Arceri
2016-06-30
1
-28
/
+29
*
glsl: initialise pointer to NULL
Jakob Sinclair
2016-06-07
1
-0
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+1
*
glsl: geom shader max_vertices layout must match.
Dave Airlie
2016-06-06
1
-1
/
+1
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
1
-1
/
+1
*
glsl: Use Geom.VerticesOut == -1 to specify unset
Ian Romanick
2016-06-01
1
-1
/
+1
*
glsl: Allow shader interface blocks in GLSL ES
Ian Romanick
2016-05-26
1
-4
/
+10
*
mesa: Add extension tracking for GL_OES_shader_io_blocks
Ian Romanick
2016-05-26
1
-0
/
+2
*
glsl: add EXT_clip_cull_distance support based on ARB_cull_distance
Ilia Mirkin
2016-05-23
1
-0
/
+1
*
subroutines: handle explicit indexes properly
Dave Airlie
2016-05-23
1
-0
/
+22
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-0
/
+1
*
glsl: check geometry output vertices limits.
Dave Airlie
2016-05-10
1
-0
/
+8
*
glsl: add ability to use essl 3.20
Ilia Mirkin
2016-04-25
1
-0
/
+7
*
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
2016-04-03
1
-1
/
+2
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
1
-0
/
+1
*
glsl: add GL_OES_sample_variables support
Ilia Mirkin
2016-03-30
1
-0
/
+1
*
glsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
Ilia Mirkin
2016-03-30
1
-0
/
+3
*
glsl: validate global out xfb_stride qualifiers and set stride on empty buffers
Timothy Arceri
2016-03-31
1
-0
/
+11
*
glsl: relax stage restrictions on layout defaults for outputs
Timothy Arceri
2016-03-31
1
-5
/
+4
*
glsl: parse new transform feedback layout qualifiers
Timothy Arceri
2016-03-31
1
-0
/
+7
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