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src
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glsl
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glsl_parser_extras.cpp
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Author
Age
Files
Lines
*
glsl: Add extension plumbing for OES/EXT_tessellation_shader.
Kenneth Graunke
2016-08-08
1
-0
/
+4
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
1
-3
/
+3
*
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
2016-07-23
1
-122
/
+159
*
MESA_shader_integer_functions: Boiler plate extension tracking
Ian Romanick
2016-07-19
1
-0
/
+1
*
glsl: add driconf to zero-init unintialized vars
Rob Clark
2016-07-02
1
-0
/
+1
*
glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Timothy Arceri
2016-06-30
1
-28
/
+29
*
glsl: initialise pointer to NULL
Jakob Sinclair
2016-06-07
1
-0
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+1
*
glsl: geom shader max_vertices layout must match.
Dave Airlie
2016-06-06
1
-1
/
+1
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
1
-1
/
+1
*
glsl: Use Geom.VerticesOut == -1 to specify unset
Ian Romanick
2016-06-01
1
-1
/
+1
*
glsl: Allow shader interface blocks in GLSL ES
Ian Romanick
2016-05-26
1
-4
/
+10
*
mesa: Add extension tracking for GL_OES_shader_io_blocks
Ian Romanick
2016-05-26
1
-0
/
+2
*
glsl: add EXT_clip_cull_distance support based on ARB_cull_distance
Ilia Mirkin
2016-05-23
1
-0
/
+1
*
subroutines: handle explicit indexes properly
Dave Airlie
2016-05-23
1
-0
/
+22
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-0
/
+1
*
glsl: check geometry output vertices limits.
Dave Airlie
2016-05-10
1
-0
/
+8
*
glsl: add ability to use essl 3.20
Ilia Mirkin
2016-04-25
1
-0
/
+7
*
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
2016-04-03
1
-1
/
+2
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
1
-0
/
+1
*
glsl: add GL_OES_sample_variables support
Ilia Mirkin
2016-03-30
1
-0
/
+1
*
glsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
Ilia Mirkin
2016-03-30
1
-0
/
+3
*
glsl: validate global out xfb_stride qualifiers and set stride on empty buffers
Timothy Arceri
2016-03-31
1
-0
/
+11
*
glsl: relax stage restrictions on layout defaults for outputs
Timothy Arceri
2016-03-31
1
-5
/
+4
*
glsl: parse new transform feedback layout qualifiers
Timothy Arceri
2016-03-31
1
-0
/
+7
*
glsl: add transform feedback built-in constants
Timothy Arceri
2016-03-31
1
-0
/
+4
*
glsl: add is_lhs bool on ast_expression
Alejandro Piñeiro
2016-03-29
1
-0
/
+1
*
glsl: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
1
-0
/
+2
*
glsl: Add a pass to propagate the "invariant" and "precise" qualifiers
Jason Ekstrand
2016-03-23
1
-0
/
+1
*
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
1
-0
/
+1
*
glsl: only apply default stream to output blocks
Timothy Arceri
2016-03-05
1
-1
/
+2
*
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
Ilia Mirkin
2016-02-27
1
-0
/
+2
*
glsl: Add usual extension boilerplate for OES_shader_image_atomic.
Francisco Jerez
2016-02-22
1
-0
/
+1
*
mesa: make compute maximums reflect driver-provided values
Ilia Mirkin
2016-02-13
1
-0
/
+7
*
glsl: Allow invariant qualifer in block members in desktop OpenGL.
Samuel Iglesias Gonsálvez
2016-02-12
1
-20
/
+4
*
glsl: remove duplicate embedded struct validation
Timothy Arceri
2016-02-12
1
-2
/
+0
*
mesa: move GL_ARB_debug_output code into new debug_output.c file
Brian Paul
2016-02-08
1
-0
/
+1
*
glsl: Enable debug prints for do_common_optimization
Jordan Justen
2016-02-02
1
-32
/
+49
*
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
2016-01-26
1
-0
/
+1
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+1952