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src
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compiler
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glsl
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glsl_parser.yy
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Author
Age
Files
Lines
*
Revert "glsl: do not use deprecated bison-keyword"
Erik Faye-Lund
2019-05-21
1
-1
/
+1
*
glsl: do not use deprecated bison-keyword
Erik Faye-Lund
2019-05-21
1
-1
/
+1
*
glsl: allow "varying out" for fragment shader outputs with EXT_gpu_shader4
Marek Olšák
2019-04-24
1
-1
/
+6
*
glsl: apply some 1.30 and other rules to EXT_gpu_shader4 as well
Marek Olšák
2019-04-24
1
-1
/
+1
*
glsl: add `unsigned int` type for EXT_GPU_shader4
Marek Olšák
2019-04-24
1
-1
/
+10
*
glsl: allow the #extension directive within code blocks for the dri option
Marek Olšák
2019-04-12
1
-0
/
+9
*
glsl: Parse and propagate derivative_group to shader_info
Caio Marcelo de Oliveira Filho
2019-04-08
1
-0
/
+31
*
glsl: Add pragma to disable all warnings
Ian Romanick
2018-11-08
1
-5
/
+19
*
glsl: add a mechanism to allow layout qualifiers on function params
Timothy Arceri
2018-08-30
1
-0
/
+17
*
Add NV_fragment_shader_interlock support.
Kevin Rogovin
2018-08-20
1
-2
/
+4
*
glsl: allow standalone semicolons outside main()
Dave Airlie
2018-06-14
1
-0
/
+1
*
mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.
Plamena Manolova
2018-06-01
1
-0
/
+30
*
mesa: GL_EXT_texture_norm16 extension plumbing
Tapani Pälli
2018-04-25
1
-6
/
+6
*
util/bitset: Make C++ wrapper trivially constructible.
Francisco Jerez
2018-02-27
1
-1
/
+0
*
glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier.
Francisco Jerez
2018-02-24
1
-0
/
+6
*
glsl: Switch ast_type_qualifier to a 128-bit bitset.
Francisco Jerez
2018-02-24
1
-0
/
+1
*
glsl/parser: Track built-in types using the glsl_type directly
Ian Romanick
2017-10-30
1
-1
/
+1
*
glsl/parser: Return the glsl_type object from the lexer
Ian Romanick
2017-10-30
1
-152
/
+8
*
glsl/parser: Move anonymous struct name handling to the parser
Ian Romanick
2017-10-30
1
-1
/
+9
*
glsl/parser: Silence unused parameter warning
Ian Romanick
2017-10-30
1
-2
/
+2
*
glsl: allow image qualifiers inside structures
Samuel Pitoiset
2017-05-06
1
-4
/
+23
*
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
2017-05-06
1
-0
/
+21
*
glsl: fix subroutine mismatch between declarations/definitions
Samuel Pitoiset
2017-03-03
1
-1
/
+1
*
glsl: remove unecessary flags.q.subroutine_def
Samuel Pitoiset
2017-03-01
1
-1
/
+1
*
glsl: use an enum for AMD_conservative_depth layout qualifiers
Samuel Pitoiset
2017-02-27
1
-4
/
+8
*
glsl: add has_shader_image_load_store()
Samuel Pitoiset
2017-02-27
1
-2
/
+1
*
glsl: Rename [u]int64_t tokens.
Kenneth Graunke
2017-01-20
1
-3
/
+3
*
glsl/ast/ir: Add 64-bit integer constant support
Dave Airlie
2017-01-20
1
-0
/
+16
*
glsl: Add basic ARB_gpu_shader_int64 types
Dave Airlie
2017-01-20
1
-0
/
+9
*
mesa: Introduce a compiler enum for tessellation spacing.
Kenneth Graunke
2017-01-07
1
-4
/
+4
*
mesa: add support for GL_INTEL_conservative_rasterization
Lionel Landwerlin
2016-12-07
1
-5
/
+29
*
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
2016-12-07
1
-0
/
+18
*
glsl: push layout-qualifier-name values from variable declarations to global
Andres Gomez
2016-11-25
1
-1
/
+26
*
glsl: simplified error checking for duplicated layout-qualifiers
Andres Gomez
2016-11-25
1
-24
/
+0
*
glsl: simplified ast_type_qualifier::merge_into_[in|out]_qualifier API
Andres Gomez
2016-11-25
1
-2
/
+2
*
glsl: ignore all but the rightmost layout qualifier name from the rightmost l...
Andres Gomez
2016-11-25
1
-67
/
+63
*
glsl: split default in layout qualifier merge
Andres Gomez
2016-11-25
1
-4
/
+8
*
glsl: split default out layout qualifier merge
Andres Gomez
2016-11-25
1
-4
/
+9
*
glsl: merge layouts into the default one as the last step in interface blocks
Andres Gomez
2016-11-25
1
-8
/
+16
*
mesa: add NV_image_formats extension support
Lionel Landwerlin
2016-11-18
1
-41
/
+45
*
glsl: use the linear allocator for ast_node and derived classes
Marek Olšák
2016-10-31
1
-101
/
+101
*
glsl: process local_size_variable input qualifier
Samuel Pitoiset
2016-10-07
1
-0
/
+13
*
glsl: Handle patch qualifier on interface blocks.
Kenneth Graunke
2016-08-30
1
-0
/
+11
*
glsl: Allow invocations layout qualifier with GL_OES_geometry_shader
Ian Romanick
2016-08-26
1
-2
/
+4
*
glsl: process blend_support_* qualifiers
Ilia Mirkin
2016-08-25
1
-0
/
+45
*
glsl: Handle the inout qualifier in fragment shader output declarations.
Francisco Jerez
2016-08-24
1
-0
/
+12
*
glsl: Mark tessellation qualifier maps static const.
Kenneth Graunke
2016-08-23
1
-2
/
+2
*
glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.
Kenneth Graunke
2016-08-11
1
-1
/
+3
*
glsl: Add extension plumbing for OES/EXT_tessellation_shader.
Kenneth Graunke
2016-08-08
1
-1
/
+2
*
glsl: Simplify interface qualifier parsing.
Kenneth Graunke
2016-08-07
1
-34
/
+7
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