Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: Add extension plumbing for OES/EXT_tessellation_shader. | Kenneth Graunke | 2016-08-08 | 1 | -1/+1 |
* | glsl: resource is a reserved keyword in GLSL 4.20 as well | Dave Airlie | 2016-05-04 | 1 | -1/+1 |
* | glsl: Relax GLSL 1.10 float suffix error to a warning. | Matt Turner | 2016-04-21 | 1 | -2/+2 |
* | glsl: allow usage of the keyword buffer before GLSL 430 / ESSL 310 | Ilia Mirkin | 2016-04-09 | 1 | -1/+1 |
* | mesa: add GL_OES_shader_multisample_interpolation support | Ilia Mirkin | 2016-03-30 | 1 | -1/+1 |
* | glsl: invalidate float suffixes for GLSL 1.10 and GLSL ES 1.00 | Lars Hamre | 2016-03-29 | 1 | -0/+7 |
* | glsl: add OES_texture_buffer and EXT_texture_buffer support | Ilia Mirkin | 2016-03-28 | 1 | -6/+6 |
* | mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support | Ilia Mirkin | 2016-02-27 | 1 | -1/+1 |
* | glsl: replace _strtoui64() with strtoull() for MSVC | Timothy Arceri | 2016-02-13 | 1 | -4/+0 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+635 |