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* glcpp: Allow vertical tab and form feed characters in GLSLCarl Worth2017-01-041-1/+1
* glcpp: Add testing for no space between macro name and replacement listCarl Worth2017-01-042-0/+116
* glcpp: Handle '#version 0' and other invalid valuesIan Romanick2016-11-102-6/+28
* glcpp: use the linear allocator for most objectsMarek Olšák2016-10-313-118/+91
* glsl/glcpp: initialize all fields of glcpp_parser_t on creationTapani Pälli2016-10-311-0/+3
* glsl: Convert glcpp-parse to the util hash tableThomas Helland2016-09-122-21/+35
* glcpp: Update tests for new #undef of built-in macro rules.Kenneth Graunke2016-08-154-1/+11
* glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shadersIan Romanick2016-08-101-4/+28
* glcpp: Track the actual version instead of just the version_resolved flagIan Romanick2016-08-102-6/+6
* glsl: reuse main extension table to appropriately restrict extensionsIlia Mirkin2016-07-234-203/+28
* MESA_shader_integer_functions: Boiler plate extension trackingIan Romanick2016-07-191-0/+3
* mesa: hook up core bits of GL_ARB_shader_group_voteIlia Mirkin2016-06-061-0/+3
* mesa: Add extension tracking for GL_OES_shader_io_blocksIan Romanick2016-05-261-0/+5
* glsl: add GL_EXT_clip_cull_distance define, add helpersIlia Mirkin2016-05-251-0/+2
* glsl: Add arb_cull_distance support (v3)Tobias Klausmann2016-05-141-0/+3
* glsl: add ARB_ES3_1_compatibility supportIlia Mirkin2016-04-031-0/+3
* glsl: remove tabs and fix some other style issues in glcpp-parse.yTimothy Arceri2016-04-021-1424/+1352
* mesa: add GL_OES_shader_multisample_interpolation supportIlia Mirkin2016-03-301-1/+3
* glsl: add GL_OES_sample_variables supportIlia Mirkin2016-03-301-0/+2
* glsl: add OES_texture_buffer and EXT_texture_buffer supportIlia Mirkin2016-03-281-0/+4
* mesa: add GL_ARB_shader_atomic_counter_ops supportIlia Mirkin2016-03-101-0/+3
* glcpp: Fix locations when encounting "#<NEWLINE>".Kenneth Graunke2016-03-102-1/+4
* glcpp: Remove empty mid-rule action which changes test behavior.Kenneth Graunke2016-03-072-2/+2
* glcpp: Clean up most empty mid-rule actions left by previous commit.Kenneth Graunke2016-03-071-18/+18
* glcpp: Delete unnecessary implicit version resolves.Kenneth Graunke2016-03-071-18/+6
* glcpp: Implicitly resolve version after the first non-space/hash token.Kenneth Graunke2016-03-078-0/+21
* mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 supportIlia Mirkin2016-02-271-0/+4
* glsl: Add usual extension boilerplate for OES_shader_image_atomic.Francisco Jerez2016-02-221-0/+3
* glcpp: Disallow "defined" as a macro name.Kenneth Graunke2016-02-181-0/+3
* glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSizeIlia Mirkin2016-01-261-0/+7
* glsl: move to compiler/Emil Velikov2016-01-26298-0/+6284