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path: root/src/compiler/glsl/glcpp/glcpp.h
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* mesa: include mtypes.h lessMarek Olšák2018-04-121-1/+3
* glsl: Change the parser to use the string bufferThomas Helland2017-09-261-4/+4
* glsl: Add "built-in" functions to do 64x64 => 64 multiplicationIan Romanick2017-01-201-1/+3
* glcpp: Handle '#version 0' and other invalid valuesIan Romanick2016-11-101-0/+9
* glcpp: use the linear allocator for most objectsMarek Olšák2016-10-311-0/+1
* glsl: Convert glcpp-parse to the util hash tableThomas Helland2016-09-121-1/+1
* glcpp: Track the actual version instead of just the version_resolved flagIan Romanick2016-08-101-1/+1
* glsl: reuse main extension table to appropriately restrict extensionsIlia Mirkin2016-07-231-5/+14
* glcpp: Implicitly resolve version after the first non-space/hash token.Kenneth Graunke2016-03-071-0/+1
* glsl: move to compiler/Emil Velikov2016-01-261-0/+251