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path: root/src/compiler/glsl/glcpp/glcpp-parse.y
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* glcpp: use pre-expansion line number for __LINE__Jonathan Marek2019-08-061-4/+7
* Revert "glsl: do not use deprecated bison-keyword"Erik Faye-Lund2019-05-211-1/+1
* glsl: do not use deprecated bison-keywordErik Faye-Lund2019-05-211-1/+1
* glsl: ignore trailing whitespace when define redefinedTimothy Arceri2018-10-101-0/+14
* glsl: parse #version XXX compatibilityMarek Olšák2018-05-291-4/+8
* glsl/glcpp: Handle hex constants with 0X prefixVlad Golovkin2018-04-241-7/+2
* mesa: include mtypes.h lessMarek Olšák2018-04-121-2/+1
* glsl: Change the parser to use the string bufferThomas Helland2017-09-261-138/+57
* glsl: use ralloc_str_append() rather than ralloc_asprintf_rewrite_tail()Timothy Arceri2017-08-111-31/+113
* glcpp: fix #undef to match latest spec update and GLSLang implementationIago Toral Quiroga2017-06-071-14/+31
* glcpp: Avoid unnecessary strcmp()Vladislav Egorov2017-05-221-5/+9
* glsl: Ban #undefining __LINE__ and friends on GLES2.Eric Anholt2017-05-081-5/+2
* glsl: Add "built-in" functions to do 64%64 => 64 modulusIan Romanick2017-01-201-0/+2
* glsl: Add "built-in" functions to do 64/64 => 64 divisionIan Romanick2017-01-201-0/+2
* glsl: Add "built-in" function for 64-bit integer sign()Ian Romanick2017-01-201-0/+1
* glsl: Add "built-in" functions to do 64x64 => 64 multiplicationIan Romanick2017-01-201-1/+13
* glcpp: Handle '#version 0' and other invalid valuesIan Romanick2016-11-101-6/+19
* glcpp: use the linear allocator for most objectsMarek Olšák2016-10-311-117/+89
* glsl/glcpp: initialize all fields of glcpp_parser_t on creationTapani Pälli2016-10-311-0/+3
* glsl: Convert glcpp-parse to the util hash tableThomas Helland2016-09-121-20/+34
* glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shadersIan Romanick2016-08-101-4/+28
* glcpp: Track the actual version instead of just the version_resolved flagIan Romanick2016-08-101-5/+5
* glsl: reuse main extension table to appropriately restrict extensionsIlia Mirkin2016-07-231-195/+9
* MESA_shader_integer_functions: Boiler plate extension trackingIan Romanick2016-07-191-0/+3
* mesa: hook up core bits of GL_ARB_shader_group_voteIlia Mirkin2016-06-061-0/+3
* mesa: Add extension tracking for GL_OES_shader_io_blocksIan Romanick2016-05-261-0/+5
* glsl: add GL_EXT_clip_cull_distance define, add helpersIlia Mirkin2016-05-251-0/+2
* glsl: Add arb_cull_distance support (v3)Tobias Klausmann2016-05-141-0/+3
* glsl: add ARB_ES3_1_compatibility supportIlia Mirkin2016-04-031-0/+3
* glsl: remove tabs and fix some other style issues in glcpp-parse.yTimothy Arceri2016-04-021-1424/+1352
* mesa: add GL_OES_shader_multisample_interpolation supportIlia Mirkin2016-03-301-1/+3
* glsl: add GL_OES_sample_variables supportIlia Mirkin2016-03-301-0/+2
* glsl: add OES_texture_buffer and EXT_texture_buffer supportIlia Mirkin2016-03-281-0/+4
* mesa: add GL_ARB_shader_atomic_counter_ops supportIlia Mirkin2016-03-101-0/+3
* glcpp: Remove empty mid-rule action which changes test behavior.Kenneth Graunke2016-03-071-1/+1
* glcpp: Clean up most empty mid-rule actions left by previous commit.Kenneth Graunke2016-03-071-18/+18
* glcpp: Delete unnecessary implicit version resolves.Kenneth Graunke2016-03-071-18/+6
* mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 supportIlia Mirkin2016-02-271-0/+4
* glsl: Add usual extension boilerplate for OES_shader_image_atomic.Francisco Jerez2016-02-221-0/+3
* glcpp: Disallow "defined" as a macro name.Kenneth Graunke2016-02-181-0/+3
* glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSizeIlia Mirkin2016-01-261-0/+7
* glsl: move to compiler/Emil Velikov2016-01-261-0/+2557