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src
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compiler
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glsl
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builtin_functions.cpp
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Author
Age
Files
Lines
*
glsl: make sure that textureProj(bias) variants are only exposed in fs
Ilia Mirkin
2016-05-13
1
-37
/
+37
*
glsl: add forgotten textureOffset function for sampler2DArrayShadow
Roland Scheidegger
2016-04-21
1
-0
/
+7
*
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
2016-04-03
1
-0
/
+2
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
1
-5
/
+7
*
glsl: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
1
-12
/
+14
*
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
1
-0
/
+110
*
glsl: Improve the accuracy of the acos() approximation.
Francisco Jerez
2016-03-03
1
-1
/
+1
*
glsl: Parameterize asin_expr() on the fit coefficients.
Kenneth Graunke
2016-03-03
1
-6
/
+6
*
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
Ilia Mirkin
2016-02-27
1
-47
/
+58
*
glsl: Implement the required built-in functions when OES_shader_image_atomic ...
Francisco Jerez
2016-02-22
1
-18
/
+43
*
glsl/types: Rename sampler_type to sampled_type
Jason Ekstrand
2016-02-13
1
-2
/
+2
*
glsl: only expose double mod when doubles are available
Ilia Mirkin
2016-01-27
1
-17
/
+18
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+5502