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src
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compiler
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glsl
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ast_to_hir.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Fix assert fails when assignment expressions are in array sizes.
Kenneth Graunke
2016-11-12
1
-8
/
+11
*
ralloc: use rzalloc where it's necessary
Marek Olšák
2016-10-31
1
-2
/
+2
*
glsl: Size TCS->TES unsized arrays to gl_MaxPatchVertices for queries.
Kenneth Graunke
2016-10-27
1
-0
/
+3
*
glsl: add matrix layout information to interface block types
Iago Toral Quiroga
2016-10-24
1
-0
/
+2
*
glsl: Drop the ES requirement that VS outputs must be flat qualified.
Kenneth Graunke
2016-10-15
1
-8
/
+4
*
glsl: prohibit lowp, mediump precision on atomic_uint
Tapani Pälli
2016-10-10
1
-0
/
+14
*
glsl: reject compute shaders with fixed and variable local size
Samuel Pitoiset
2016-10-07
1
-0
/
+14
*
glsl: remove remaining tabs from ast_to_hir.cpp
Timothy Arceri
2016-09-29
1
-40
/
+38
*
glsl: Skip "unsized arrays aren't allowed" check for TCS/TES/GS vars.
Kenneth Graunke
2016-09-19
1
-1
/
+27
*
glsl: Convert ast_to_hir to the util hash table
Thomas Helland
2016-09-12
1
-11
/
+13
*
glsl: Fix locations of variables in patch qualified interface blocks.
Kenneth Graunke
2016-09-05
1
-2
/
+4
*
glsl: Reject TCS/TES input arrays not sized to gl_MaxPatchVertices.
Kenneth Graunke
2016-09-01
1
-1
/
+14
*
glsl: Handle patch qualifier on interface blocks.
Kenneth Graunke
2016-08-30
1
-0
/
+4
*
glsl/ast: Allow redeclaration of gl_LastFragData with different precision qua...
Francisco Jerez
2016-08-24
1
-0
/
+12
*
glsl: Handle the inout qualifier in fragment shader output declarations.
Francisco Jerez
2016-08-24
1
-1
/
+4
*
glsl: fix key used for hashing switch statement cases
Tapani Pälli
2016-08-22
1
-4
/
+24
*
glsl: emit a specific error when ast_*_assign changes type
Ilia Mirkin
2016-08-12
1
-1
/
+27
*
glsl: apply_implicit_conversion is static again
Andres Gomez
2016-08-05
1
-1
/
+1
*
ast: Updated AST_NUM_OPERATORS for coherence with ast_operators
Andres Gomez
2016-08-02
1
-0
/
+1
*
glsl: be more strict on block qualifiers
Timothy Arceri
2016-07-31
1
-11
/
+73
*
glsl: add name param to validate_flags()
Timothy Arceri
2016-07-31
1
-4
/
+3
*
glsl: Remove references to tail_pred.
Matt Turner
2016-07-26
1
-9
/
+9
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
1
-3
/
+3
*
glsl: subroutine types cannot be compared
Andres Gomez
2016-07-22
1
-0
/
+4
*
MESA_shader_integer_functions: Allow implicit int->uint conversions
Ian Romanick
2016-07-19
1
-1
/
+2
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-12
/
+12
*
glsl: add driconf to zero-init unintialized vars
Rob Clark
2016-07-02
1
-0
/
+8
*
Remove wrongly repeated words in comments
Giuseppe Bilotta
2016-06-23
1
-1
/
+1
*
glsl: Always strip arrayness in precision_qualifier_allowed
Ian Romanick
2016-06-16
1
-11
/
+6
*
glsl: make sure UBO arrays are sized in ES
cros-mesa-12.1.0-r7-vanilla
cros-mesa-12.1.0-r5-vanilla
cros-mesa-12.1.0-r3-vanilla
chadv/cros-mesa-12.1.0-r7-vanilla
chadv/cros-mesa-12.1.0-r5-vanilla
chadv/cros-mesa-12.1.0-r3-vanilla
Timothy Arceri
2016-06-14
1
-0
/
+14
*
glsl: use new interfaces for 64-bit checks.
Dave Airlie
2016-06-09
1
-2
/
+2
*
glsl: handle ast_aggregate in has_sequence_subexpression. (v2)
Dave Airlie
2016-06-06
1
-1
/
+1
*
Revert "glsl: fix xfb_offset unsized array validation"
Timothy Arceri
2016-06-01
1
-15
/
+8
*
glsl: fix xfb_offset unsized array validation
Timothy Arceri
2016-05-30
1
-8
/
+15
*
glsl: dont crash when attempting to assign a value to a builtin define
Timothy Arceri
2016-05-30
1
-1
/
+1
*
glsl/ast: subroutineTypes can't be returned from functions.
Dave Airlie
2016-05-30
1
-0
/
+9
*
glsl: use has_double() helper
Timothy Arceri
2016-05-30
1
-2
/
+1
*
glsl: fix explicit uniform block alignment
Timothy Arceri
2016-05-30
1
-3
/
+1
*
glsl: add a empty set_is_lhs on ast_node
Alejandro Piñeiro
2016-05-26
1
-0
/
+5
*
glsl: handle implicit sized arrays in ssbo
Dave Airlie
2016-05-26
1
-45
/
+2
*
glsl/ast: assign explicit_xfb_buffer from correct place
Dave Airlie
2016-05-26
1
-1
/
+1
*
glsl: make max array trackers ints and use -1 as base. (v2)
Dave Airlie
2016-05-24
1
-4
/
+4
*
glsl: fix subroutine uniform .length().
Dave Airlie
2016-05-23
1
-0
/
+8
*
glsl: validate subroutine types match function signature.
Dave Airlie
2016-05-23
1
-0
/
+18
*
glsl: Guard against NULL dereference
Mark Janes
2016-05-20
1
-1
/
+1
*
glsl: handle same struct redeclaration (v2)
Dave Airlie
2016-05-20
1
-1
/
+6
*
glsl: Check that layout is non-null before dereferencing.
Matt Turner
2016-05-18
1
-1
/
+1
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-14
/
+32
*
glsl: Apply memory qualifiers to vars inside named block interfaces
Eduardo Lima Mitev
2016-05-10
1
-7
/
+15
*
glsl: validate and store component layout qualifier in GLSL IR
Timothy Arceri
2016-05-01
1
-0
/
+38
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