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src
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compiler
/
glsl
/
ast_to_hir.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Silence warnings when reading from a framebuffer fetch output.
Francisco Jerez
2018-02-24
1
-0
/
+1
*
glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier.
Francisco Jerez
2018-02-24
1
-0
/
+45
*
glsl: Initialize ir_variable_data::fb_fetch_output earlier for GL(ES) 2.
Francisco Jerez
2018-02-24
1
-2
/
+7
*
glsl: Remove unnecessary assignments to type
Ian Romanick
2018-01-10
1
-4
/
+0
*
glsl: Add 16-bit types
Eduardo Lima Mitev
2017-12-06
1
-0
/
+3
*
glsl: Make #pragma STDGL invariant(all) only modify outputs.
Kenneth Graunke
2017-11-08
1
-24
/
+2
*
glsl: Fix typo fragement -> fragment
Andreas Boll
2017-11-08
1
-1
/
+1
*
glsl: Remove ir_binop_greater and ir_binop_lequal expressions
Ian Romanick
2017-10-30
1
-2
/
+11
*
glsl/parser: Track built-in types using the glsl_type directly
Ian Romanick
2017-10-30
1
-1
/
+3
*
glsl/ast: Use logical-or instead of conditional assignment to set fallthru_var
Ian Romanick
2017-10-02
1
-4
/
+4
*
glsl/ast: Generate a more compact expression to disable execution of default ...
Ian Romanick
2017-10-02
1
-21
/
+10
*
glsl/ast: Explicitly track the set of case labels that occur after default
Ian Romanick
2017-10-02
1
-22
/
+49
*
glsl/ast: Convert ast_case_label::hir to ir_builder
Ian Romanick
2017-10-02
1
-24
/
+11
*
glsl/ast: Use ir_binop_equal instead of ir_binop_all_equal
Ian Romanick
2017-10-02
1
-15
/
+24
*
glsl/ast: Stop processing a switch-statement after an error in the init-expre...
Ian Romanick
2017-10-02
1
-0
/
+1
*
glsl: do not set the 'smooth' qualifier by default on ES shaders
Nicolai Hähnle
2017-10-02
1
-11
/
+0
*
glsl: buffer variables can be readonly and writeonly
Juan A. Suarez Romero
2017-09-19
1
-11
/
+3
*
glsl: avoid accessing invalid memory after get_variable_being_redeclared()
Iago Toral Quiroga
2017-09-14
1
-20
/
+19
*
glsl: make the redeclared variable NULL if it is deleted
Iago Toral Quiroga
2017-09-14
1
-3
/
+6
*
glsl: use 'declared_var' instead of 'var' after checking redeclarations
Iago Toral Quiroga
2017-09-14
1
-2
/
+2
*
glsl: Disallow unsized array of atomic_uint
Iago Toral Quiroga
2017-09-12
1
-0
/
+11
*
glsl: Mark functions static
Matt Turner
2017-08-21
1
-3
/
+3
*
glsl/ast: update rhs in addition to the var's constant_value
Ilia Mirkin
2017-08-15
1
-1
/
+1
*
glsl: pass mem_ctx to constant_expression_value(...) and friends
Timothy Arceri
2017-08-11
1
-5
/
+10
*
glsl: xfb_stride applies to buffers, not block members
Juan A. Suarez Romero
2017-08-01
1
-3
/
+2
*
glsl: rework misleading block layout code
Timothy Arceri
2017-07-23
1
-4
/
+4
*
glsl: remove placeholder comment
Timothy Arceri
2017-07-23
1
-4
/
+0
*
glsl: check if any of the named builtins are available first
Ilia Mirkin
2017-07-05
1
-1
/
+1
*
glsl: do not add unnamed struct types to the symbol table
Nicolai Hähnle
2017-06-13
1
-1
/
+1
*
glsl: do not lookup struct types by typename
Nicolai Hähnle
2017-06-13
1
-6
/
+8
*
glsl: Fix gl_shader_stage enum unsigned comparison
Rob Herring
2017-06-08
1
-1
/
+6
*
glsl: handle format layout qualifiers for struct with array of images
Samuel Pitoiset
2017-06-01
1
-1
/
+2
*
glsl: handle memory qualifiers for struct with array of images
Samuel Pitoiset
2017-06-01
1
-3
/
+4
*
glsl: Conditionally allow redeclaration of built-in variables
John Brooks
2017-05-20
1
-0
/
+16
*
glsl: Don't allow redefining builtin functions on GLSL 1.00.
Eric Anholt
2017-05-08
1
-2
/
+13
*
glsl: Restrict func redeclarations (not just redefinitions) on GLSL 1.00.
Eric Anholt
2017-05-08
1
-0
/
+10
*
glsl: Restrict functions to not return arrays or SOAs in GLSL 1.00.
Eric Anholt
2017-05-08
1
-0
/
+12
*
glsl: apply the image format for members of structures
Samuel Pitoiset
2017-05-08
1
-8
/
+29
*
glsl: allow bindless samplers/images to be initialized
Samuel Pitoiset
2017-05-06
1
-3
/
+14
*
glsl: add _mesa_glsl_parse_state object to is_lvalue()
Samuel Pitoiset
2017-05-06
1
-1
/
+1
*
glsl: reject bindless samplers/images frag inputs without 'flat'
Samuel Pitoiset
2017-05-06
1
-0
/
+20
*
glsl: allow bindless samplers/images as vertex shader inputs
Samuel Pitoiset
2017-05-06
1
-0
/
+14
*
glsl: allow bindless samplers/images as varying variables
Samuel Pitoiset
2017-05-06
1
-0
/
+20
*
glsl: allow bindless images to be declared inside structures
Samuel Pitoiset
2017-05-06
1
-1
/
+1
*
glsl: allow bindless samplers/images inside interface blocks
Samuel Pitoiset
2017-05-06
1
-2
/
+12
*
glsl: allow bindless samplers/images as function return
Samuel Pitoiset
2017-05-06
1
-3
/
+8
*
glsl: allow bindless samplers/images as out and inout parameters
Samuel Pitoiset
2017-05-06
1
-2
/
+14
*
glsl: allow to declare bindless samplers/images as non-uniform
Samuel Pitoiset
2017-05-06
1
-17
/
+66
*
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
2017-05-06
1
-0
/
+66
*
glsl: do not make sampler/image types readonly variables
Samuel Pitoiset
2017-05-06
1
-1
/
+0
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