Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl: be more strict when validating shader inputs | Ilia Mirkin | 2016-05-13 | 1 | -8/+18 |
* | glsl: make sure that interpolateAt arguments are variables | Ilia Mirkin | 2016-05-13 | 1 | -1/+1 |
* | glsl: subroutine types cannot be used in constructors. | Dave Airlie | 2016-05-04 | 1 | -0/+6 |
* | glsl: removing double semi-colons | Jakob Sinclair | 2016-04-26 | 1 | -1/+1 |
* | glsl: add is_lhs bool on ast_expression | Alejandro PiƱeiro | 2016-03-29 | 1 | -0/+4 |
* | glsl: fix emit_inline_matrix_constructor for doubles | Iago Toral Quiroga | 2016-02-19 | 1 | -6/+13 |
* | glsl: Mark float constants as such | Iago Toral Quiroga | 2016-02-19 | 1 | -5/+5 |
* | glsl: fix indentation in emit_inline_matrix_constructor | Iago Toral Quiroga | 2016-02-19 | 1 | -75/+75 |
* | glsl: return cloned signature, not the builtin one | Ilia Mirkin | 2016-02-07 | 1 | -1/+2 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+2098 |