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path: root/src/compiler/glsl/ast_function.cpp
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* glsl: Move builtin_function related prototypes to a separate fileIan Romanick2017-01-201-0/+1
* glsl/ast: Add 64-bit integer support to conversion functionsDave Airlie2017-01-201-0/+79
* glsl/ast/ir: Add 64-bit integer constant supportDave Airlie2017-01-201-2/+7
* glsl: Don't crash on function names with invalid identifiers.Kenneth Graunke2016-11-121-2/+4
* glsl: Immediately inline built-ins rather than generating calls.Kenneth Graunke2016-09-231-24/+22
* glsl: Check TCS barrier restrictions at ast_to_hir time, not link time.Kenneth Graunke2016-09-231-0/+19
* glsl: fix indentation, comments and line lengths in ast_function.cppAndres Gomez2016-08-051-406/+443
* glsl: apply_implicit_conversion is static againAndres Gomez2016-08-051-4/+0
* glsl: struct constructors/initializers only allow implicit conversionsAndres Gomez2016-08-051-49/+55
* glsl: Refactor implicit conversion into its own helperAndres Gomez2016-08-051-80/+86
* glsl: Separate overlapping sentinel nodes in exec_list.Matt Turner2016-07-261-10/+12
* glsl/ast: don't crash when func_name is NULLDave Airlie2016-06-061-0/+4
* glsl: do not raise uninitialized warning with out function parametersAlejandro Piñeiro2016-05-261-0/+28
* glsl: reindent line in ast_function.cppDave Airlie2016-05-241-1/+1
* glsl: be more strict when validating shader inputsIlia Mirkin2016-05-131-8/+18
* glsl: make sure that interpolateAt arguments are variablesIlia Mirkin2016-05-131-1/+1
* glsl: subroutine types cannot be used in constructors.Dave Airlie2016-05-041-0/+6
* glsl: removing double semi-colonsJakob Sinclair2016-04-261-1/+1
* glsl: add is_lhs bool on ast_expressionAlejandro Piñeiro2016-03-291-0/+4
* glsl: fix emit_inline_matrix_constructor for doublesIago Toral Quiroga2016-02-191-6/+13
* glsl: Mark float constants as suchIago Toral Quiroga2016-02-191-5/+5
* glsl: fix indentation in emit_inline_matrix_constructorIago Toral Quiroga2016-02-191-75/+75
* glsl: return cloned signature, not the builtin oneIlia Mirkin2016-02-071-1/+2
* glsl: move to compiler/Emil Velikov2016-01-261-0/+2098