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* nir: Add a pass for gathering various bits of shader infoJason Ekstrand2016-04-101-0/+1
* nir/Makefile: Fix alphabetizationJason Ekstrand2016-03-281-3/+3
* nir: Add a pass to inline functionsJason Ekstrand2016-03-241-0/+1
* nir: Add return lowering passJason Ekstrand2016-03-241-0/+1
* nir: Add a pass to repair SSA formJason Ekstrand2016-03-241-0/+1
* nir: Add a phi node placement helperJason Ekstrand2016-03-241-0/+2
* glsl: Add a pass to propagate the "invariant" and "precise" qualifiersJason Ekstrand2016-03-231-0/+1
* nir: Add a pass for lower indirect variable dereferencesJason Ekstrand2016-03-081-0/+1
* glsl: move to compiler/Emil Velikov2016-01-261-0/+147
* nir: move to compiler/Emil Velikov2016-01-261-0/+71
* compiler: move the glsl_types C wrapper alongside their C++ brethrenEmil Velikov2016-01-261-0/+2
* nir: move glsl_types.{cpp,h} to compilerEmil Velikov2016-01-261-0/+2
* nir: move shader_enums.[ch] to compilerEmil Velikov2016-01-261-1/+3
* compiler: introduce a libcompiler static libraryEmil Velikov2016-01-261-0/+2