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Author
Age
Files
Lines
*
nir: add builtin builder
Karol Herbst
2018-07-24
1
-0
/
+2
*
nir/linker: Add a pure NIR implementation of the atomic counter linker
Neil Roberts
2018-07-03
1
-0
/
+1
*
nir: Add a large constants optimization pass
Jason Ekstrand
2018-07-02
1
-0
/
+1
*
nir: Delete lower_io_types
Jason Ekstrand
2018-06-22
1
-1
/
+0
*
nir/lower_samplers: remove legacy version
Rob Clark
2018-06-22
1
-1
/
+0
*
nir/lower_samplers: split out _legacy version for deref chains
Rob Clark
2018-06-22
1
-0
/
+1
*
nir: Add a concept of per-member structs and a lowering pass
Jason Ekstrand
2018-06-22
1
-0
/
+1
*
nir: Add a deref path helper struct
Jason Ekstrand
2018-06-22
1
-0
/
+1
*
nir: Add helpers for working with deref instructions
Jason Ekstrand
2018-06-22
1
-0
/
+1
*
nir/linker: Add nir_build_program_resource_list()
Eduardo Lima Mitev
2018-06-21
1
-0
/
+1
*
compiler/link: move add_program_resource to linker_util
Alejandro Piñeiro
2018-06-21
1
-0
/
+1
*
nir/linker: Set the uniform initial values
Neil Roberts
2018-06-21
1
-0
/
+1
*
nir/linker: Add gl_nir_link_uniforms()
Eduardo Lima Mitev
2018-06-21
1
-0
/
+2
*
compiler/link: add linker_util.h, move linker_error/warning to it
Alejandro Piñeiro
2018-06-21
1
-0
/
+1
*
nir: add pass to move load_const
Rob Clark
2018-06-19
1
-0
/
+1
*
nir: Add an ALU lowering pass for mul_high.
Eric Anholt
2018-06-06
1
-0
/
+1
*
nir: Add the start of a format conversion helper header
Jason Ekstrand
2018-05-09
1
-0
/
+1
*
compiler/lower_64bit_packing: rename the pass to be more generic
Iago Toral Quiroga
2018-05-03
1
-1
/
+1
*
compiler/nir: add a lowering pass to convert the bit size of ALU operations
Iago Toral Quiroga
2018-05-03
1
-0
/
+1
*
nir: move GL specific passes to src/compiler/glsl
Timothy Arceri
2018-05-01
1
-3
/
+4
*
nir/spirv: add gl_spirv_validation method
Alejandro Piñeiro
2018-03-30
1
-0
/
+1
*
nir: mako all the intrinsics
Rob Clark
2018-03-27
1
-2
/
+2
*
nir: autotools, meson: add GLSL.ext.AMD.h in the files list
Juan A. Suarez Romero
2018-03-22
1
-0
/
+1
*
st/nir/radeonsi: move nir_lower_uniforms_to_ubo() to the state tracker
Timothy Arceri
2018-03-20
1
-1
/
+0
*
nir: add nir_opt_move_load_ubo() optimization pass
Samuel Pitoiset
2018-03-16
1
-0
/
+1
*
spirv: fix autotools builds
Timothy Arceri
2018-03-08
1
-0
/
+1
*
spirv: Add initial subgroup support
Jason Ekstrand
2018-03-07
1
-0
/
+1
*
nir: add nir_opt_shrink_load pass
Samuel Pitoiset
2018-02-06
1
-0
/
+1
*
spirv: Add a prepass to set types on vtn_values
Jason Ekstrand
2017-12-11
1
-1
/
+2
*
glsl: Split out shader program serialization
Jordan Justen
2017-12-08
1
-0
/
+2
*
nir: add varying array splitting pass
Timothy Arceri
2017-12-04
1
-0
/
+1
*
glsl: Combine nop-swizzle optimization with swizzle-swizzle optimization
Ian Romanick
2017-11-08
1
-2
/
+1
*
nir: Add a new subgroups lowering pass
Jason Ekstrand
2017-11-07
1
-1
/
+1
*
nir: add serialization and deserialization
Connor Abbott
2017-10-31
1
-0
/
+2
*
glsl: fix derived cs variables
Ilia Mirkin
2017-10-23
1
-0
/
+1
*
compiler: Move blob up a level
Jason Ekstrand
2017-10-12
1
-2
/
+2
*
nir: Move vc4's alpha test lowering to core NIR.
Eric Anholt
2017-10-10
1
-0
/
+1
*
nir: add some helpers for doing linking
Timothy Arceri
2017-09-26
1
-0
/
+1
*
glsl: merge loop_controls.cpp with loop_unroll.cpp
Timothy Arceri
2017-09-21
1
-1
/
+0
*
util: move string_to_uint_map to glsl
Emil Velikov
2017-08-29
1
-1
/
+3
*
nir: add nir_lower_uniforms_to_ubo pass
Nicolai Hähnle
2017-07-31
1
-0
/
+1
*
nir: add nir_lower_samplers_as_deref pass
Nicolai Hähnle
2017-07-31
1
-0
/
+1
*
nir: Add pass to scalarize read_invocation/read_first_invocation
Matt Turner
2017-07-20
1
-0
/
+1
*
nir: Add pass to optimize intrinsics
Matt Turner
2017-07-20
1
-0
/
+1
*
spirv: Generate spirv_info.c
Ian Romanick
2017-07-18
1
-1
/
+3
*
nir: Delete nir_array.h
Thomas Helland
2017-06-07
1
-1
/
+0
*
nir: add pass to lower atomic counters to SSBO
Rob Clark
2017-05-04
1
-0
/
+1
*
nir: Add a simple int64 lowering pass
Jason Ekstrand
2017-03-01
1
-0
/
+1
*
nir: Rename lower_double_pack to lower_64bit_pack
Jason Ekstrand
2017-02-16
1
-1
/
+1
*
glsl: add initial implementation of shader cache
Timothy Arceri
2017-02-17
1
-0
/
+4
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