index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
compiler
/
Makefile.sources
Commit message (
Expand
)
Author
Age
Files
Lines
*
spirv: Add initial subgroup support
Jason Ekstrand
2018-03-07
1
-0
/
+1
*
nir: add nir_opt_shrink_load pass
Samuel Pitoiset
2018-02-06
1
-0
/
+1
*
spirv: Add a prepass to set types on vtn_values
Jason Ekstrand
2017-12-11
1
-1
/
+2
*
glsl: Split out shader program serialization
Jordan Justen
2017-12-08
1
-0
/
+2
*
nir: add varying array splitting pass
Timothy Arceri
2017-12-04
1
-0
/
+1
*
glsl: Combine nop-swizzle optimization with swizzle-swizzle optimization
Ian Romanick
2017-11-08
1
-2
/
+1
*
nir: Add a new subgroups lowering pass
Jason Ekstrand
2017-11-07
1
-1
/
+1
*
nir: add serialization and deserialization
Connor Abbott
2017-10-31
1
-0
/
+2
*
glsl: fix derived cs variables
Ilia Mirkin
2017-10-23
1
-0
/
+1
*
compiler: Move blob up a level
Jason Ekstrand
2017-10-12
1
-2
/
+2
*
nir: Move vc4's alpha test lowering to core NIR.
Eric Anholt
2017-10-10
1
-0
/
+1
*
nir: add some helpers for doing linking
Timothy Arceri
2017-09-26
1
-0
/
+1
*
glsl: merge loop_controls.cpp with loop_unroll.cpp
Timothy Arceri
2017-09-21
1
-1
/
+0
*
util: move string_to_uint_map to glsl
Emil Velikov
2017-08-29
1
-1
/
+3
*
nir: add nir_lower_uniforms_to_ubo pass
Nicolai Hähnle
2017-07-31
1
-0
/
+1
*
nir: add nir_lower_samplers_as_deref pass
Nicolai Hähnle
2017-07-31
1
-0
/
+1
*
nir: Add pass to scalarize read_invocation/read_first_invocation
Matt Turner
2017-07-20
1
-0
/
+1
*
nir: Add pass to optimize intrinsics
Matt Turner
2017-07-20
1
-0
/
+1
*
spirv: Generate spirv_info.c
Ian Romanick
2017-07-18
1
-1
/
+3
*
nir: Delete nir_array.h
Thomas Helland
2017-06-07
1
-1
/
+0
*
nir: add pass to lower atomic counters to SSBO
Rob Clark
2017-05-04
1
-0
/
+1
*
nir: Add a simple int64 lowering pass
Jason Ekstrand
2017-03-01
1
-0
/
+1
*
nir: Rename lower_double_pack to lower_64bit_pack
Jason Ekstrand
2017-02-16
1
-1
/
+1
*
glsl: add initial implementation of shader cache
Timothy Arceri
2017-02-17
1
-0
/
+4
*
glsl: Add a lowering pass for 64-bit integer multiplication
Ian Romanick
2017-01-20
1
-0
/
+1
*
glsl: Add "built-in" functions to do 64x64 => 64 multiplication
Ian Romanick
2017-01-20
1
-0
/
+2
*
glsl: Move builtin_function related prototypes to a separate file
Ian Romanick
2017-01-20
1
-0
/
+1
*
nir: Introduce a nir_opt_move_comparisons() pass.
Kenneth Graunke
2017-01-12
1
-0
/
+1
*
nir: Add a pass to lower TES patch_vertices intrinsics to a constant.
Kenneth Graunke
2017-01-10
1
-0
/
+1
*
nir: Add a local variable-based copy propagation pass
Jason Ekstrand
2017-01-06
1
-0
/
+1
*
nir: Rename convert_to_ssa lower_regs_to_ssa
Jason Ekstrand
2016-12-29
1
-1
/
+1
*
nir: Add a pass for moving SPIR-V continue blocks to the ends of loops
Jason Ekstrand
2016-12-22
1
-0
/
+1
*
nir: Add an optimization pass to remove trivial continues
Jason Ekstrand
2016-12-22
1
-0
/
+1
*
nir: add a loop unrolling pass
Timothy Arceri
2016-12-23
1
-0
/
+1
*
nir: Add a LCSAA-pass
Thomas Helland
2016-12-23
1
-0
/
+1
*
nir: Add a loop analysis pass
Thomas Helland
2016-12-23
1
-0
/
+2
*
glsl: Use simpler visitor to determine which UBO and SSBO blocks are used
Ian Romanick
2016-12-19
1
-0
/
+2
*
nir: Add a pass for lowering away constant initializers
Jason Ekstrand
2016-12-05
1
-0
/
+1
*
nir: add a pass to compact clip/cull distances.
Kenneth Graunke
2016-11-22
1
-0
/
+1
*
util: import cache.c/h from glsl
Marek Olšák
2016-11-15
1
-4
/
+0
*
glsl: automake: add opt_add_neg_to_sub.h to the sources list
Emil Velikov
2016-11-11
1
-0
/
+1
*
glsl: Add a C++ code generator that uses ir_builder to rebuild a program
Ian Romanick
2016-11-10
1
-0
/
+2
*
nir: add conditional discard optimisation (v4)
Dave Airlie
2016-11-10
1
-0
/
+1
*
compiler: automake: add shader_info.h to the sources list
Emil Velikov
2016-10-26
1
-1
/
+2
*
compiler: remove copy_shader_info()
Timothy Arceri
2016-10-26
1
-3
/
+1
*
glsl: add temporary copy_shader_info() function
Timothy Arceri
2016-10-26
1
-1
/
+3
*
glsl: Remove unused function import_prototypes
Ian Romanick
2016-10-17
1
-1
/
+0
*
glsl: Add initial functions to implement an on-disk cache
Timothy Arceri
2016-09-28
1
-0
/
+4
*
glsl: Use the generated constant expression code
Ian Romanick
2016-08-30
1
-0
/
+1
*
glsl: Generate ir_expression_operation_strings.h from Python
Ian Romanick
2016-08-30
1
-1
/
+1
[next]