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Author
Age
Files
Lines
*
nir: Delete nir_array.h
Thomas Helland
2017-06-07
1
-1
/
+0
*
nir: add pass to lower atomic counters to SSBO
Rob Clark
2017-05-04
1
-0
/
+1
*
nir: Add a simple int64 lowering pass
Jason Ekstrand
2017-03-01
1
-0
/
+1
*
nir: Rename lower_double_pack to lower_64bit_pack
Jason Ekstrand
2017-02-16
1
-1
/
+1
*
glsl: add initial implementation of shader cache
Timothy Arceri
2017-02-17
1
-0
/
+4
*
glsl: Add a lowering pass for 64-bit integer multiplication
Ian Romanick
2017-01-20
1
-0
/
+1
*
glsl: Add "built-in" functions to do 64x64 => 64 multiplication
Ian Romanick
2017-01-20
1
-0
/
+2
*
glsl: Move builtin_function related prototypes to a separate file
Ian Romanick
2017-01-20
1
-0
/
+1
*
nir: Introduce a nir_opt_move_comparisons() pass.
Kenneth Graunke
2017-01-12
1
-0
/
+1
*
nir: Add a pass to lower TES patch_vertices intrinsics to a constant.
Kenneth Graunke
2017-01-10
1
-0
/
+1
*
nir: Add a local variable-based copy propagation pass
Jason Ekstrand
2017-01-06
1
-0
/
+1
*
nir: Rename convert_to_ssa lower_regs_to_ssa
Jason Ekstrand
2016-12-29
1
-1
/
+1
*
nir: Add a pass for moving SPIR-V continue blocks to the ends of loops
Jason Ekstrand
2016-12-22
1
-0
/
+1
*
nir: Add an optimization pass to remove trivial continues
Jason Ekstrand
2016-12-22
1
-0
/
+1
*
nir: add a loop unrolling pass
Timothy Arceri
2016-12-23
1
-0
/
+1
*
nir: Add a LCSAA-pass
Thomas Helland
2016-12-23
1
-0
/
+1
*
nir: Add a loop analysis pass
Thomas Helland
2016-12-23
1
-0
/
+2
*
glsl: Use simpler visitor to determine which UBO and SSBO blocks are used
Ian Romanick
2016-12-19
1
-0
/
+2
*
nir: Add a pass for lowering away constant initializers
Jason Ekstrand
2016-12-05
1
-0
/
+1
*
nir: add a pass to compact clip/cull distances.
Kenneth Graunke
2016-11-22
1
-0
/
+1
*
util: import cache.c/h from glsl
Marek Olšák
2016-11-15
1
-4
/
+0
*
glsl: automake: add opt_add_neg_to_sub.h to the sources list
Emil Velikov
2016-11-11
1
-0
/
+1
*
glsl: Add a C++ code generator that uses ir_builder to rebuild a program
Ian Romanick
2016-11-10
1
-0
/
+2
*
nir: add conditional discard optimisation (v4)
Dave Airlie
2016-11-10
1
-0
/
+1
*
compiler: automake: add shader_info.h to the sources list
Emil Velikov
2016-10-26
1
-1
/
+2
*
compiler: remove copy_shader_info()
Timothy Arceri
2016-10-26
1
-3
/
+1
*
glsl: add temporary copy_shader_info() function
Timothy Arceri
2016-10-26
1
-1
/
+3
*
glsl: Remove unused function import_prototypes
Ian Romanick
2016-10-17
1
-1
/
+0
*
glsl: Add initial functions to implement an on-disk cache
Timothy Arceri
2016-09-28
1
-0
/
+4
*
glsl: Use the generated constant expression code
Ian Romanick
2016-08-30
1
-0
/
+1
*
glsl: Generate ir_expression_operation_strings.h from Python
Ian Romanick
2016-08-30
1
-1
/
+1
*
glsl: Pull operator_strs out to its own file
Ian Romanick
2016-08-30
1
-0
/
+1
*
glsl: Generate ir_expression_operation.h from Python
Ian Romanick
2016-08-30
1
-1
/
+1
*
glsl: Add a lowering pass to handle advanced blending modes.
Kenneth Graunke
2016-08-25
1
-0
/
+1
*
nir: Add an IO scalarizing pass using the intrinsic's first_component.
Eric Anholt
2016-08-19
1
-0
/
+1
*
glsl: Pull enum ir_expression_operation out to its own file
Ian Romanick
2016-08-17
1
-0
/
+1
*
glsl: Make the generated sources build rules more like NIR
Ian Romanick
2016-08-17
1
-2
/
+3
*
nir: Add a pass for propagating invariant decorations
Jason Ekstrand
2016-06-20
1
-0
/
+1
*
nir/spirv: Add string lookup tables for a couple of SPIR-V enums
Jason Ekstrand
2016-06-03
1
-0
/
+2
*
nir: automake: add nir_search_helpers.h to the sources list(s)
Emil Velikov
2016-06-04
1
-0
/
+1
*
compiler: Move glsl_to_nir to libglsl.la
Jason Ekstrand
2016-05-26
1
-2
/
+2
*
glsl: split out libstandalone
Rob Clark
2016-05-25
1
-1
/
+2
*
nir: Add a simple nir_lower_wpos_center() pass for Vulkan drivers.
Kenneth Graunke
2016-05-20
1
-0
/
+1
*
glsl: rename lower_clip_distance to lower_distance.
Dave Airlie
2016-05-14
1
-1
/
+1
*
nir: rename lower_outputs_to_temporaries -> lower_io_to_temporaries
Rob Clark
2016-05-11
1
-1
/
+1
*
nir: lower-io-types pass
Rob Clark
2016-05-11
1
-0
/
+1
*
nir: passthrough-edgeflags support
Rob Clark
2016-05-11
1
-0
/
+1
*
nir: add lowering pass for glBitmap
Rob Clark
2016-05-11
1
-0
/
+1
*
nir: add lowering pass for glDrawPixels
Rob Clark
2016-05-11
1
-0
/
+1
*
nir: add lowering pass for y-transform
Rob Clark
2016-05-11
1
-0
/
+1
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