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* nir: rename lower_outputs_to_temporaries -> lower_io_to_temporariesRob Clark2016-05-111-1/+1
* nir: lower-io-types passRob Clark2016-05-111-0/+1
* nir: passthrough-edgeflags supportRob Clark2016-05-111-0/+1
* nir: add lowering pass for glBitmapRob Clark2016-05-111-0/+1
* nir: add lowering pass for glDrawPixelsRob Clark2016-05-111-0/+1
* nir: add lowering pass for y-transformRob Clark2016-05-111-0/+1
* spirv: automake: add missing headers to the tarball.Emil Velikov2016-05-011-0/+2
* nir: clamp-color-output supportRob Clark2016-04-301-0/+1
* nir: add a pass to lower some double operationsConnor Abbott2016-04-281-0/+1
* spirv: Move to compiler/Jason Ekstrand2016-04-141-7/+7
* Merge remote-tracking branch 'public/master' into vulkanJason Ekstrand2016-04-131-0/+1
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| * nir: add a pass for lowering (un)pack_double_2x32Connor Abbott2016-04-111-0/+1
| * nir: Add a pass for gathering various bits of shader infoJason Ekstrand2016-04-101-0/+1
* | Merge remote-tracking branch 'public/master' into vulkanJason Ekstrand2016-04-011-2/+2
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| * nir/Makefile: Fix alphabetizationJason Ekstrand2016-03-281-3/+3
* | Merge remote-tracking branch 'public/master' into vulkanJason Ekstrand2016-03-241-0/+1
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| * nir: Add a pass to inline functionsJason Ekstrand2016-03-241-0/+1
| * nir: Add return lowering passJason Ekstrand2016-03-241-0/+1
| * nir: Add a pass to repair SSA formJason Ekstrand2016-03-241-0/+1
| * nir: Add a phi node placement helperJason Ekstrand2016-03-241-0/+2
| * glsl: Add a pass to propagate the "invariant" and "precise" qualifiersJason Ekstrand2016-03-231-0/+1
* | Merge remote-tracking branch 'public/master' into vulkanJason Ekstrand2016-03-151-1/+1
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| * nir: Add a pass for lower indirect variable dereferencesJason Ekstrand2016-03-081-0/+1
* | Merge commit mesa-public/master into vulkanJason Ekstrand2016-02-051-0/+16
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* glsl: move to compiler/Emil Velikov2016-01-261-0/+147
* nir: move to compiler/Emil Velikov2016-01-261-0/+71
* compiler: move the glsl_types C wrapper alongside their C++ brethrenEmil Velikov2016-01-261-0/+2
* nir: move glsl_types.{cpp,h} to compilerEmil Velikov2016-01-261-0/+2
* nir: move shader_enums.[ch] to compilerEmil Velikov2016-01-261-1/+3
* compiler: introduce a libcompiler static libraryEmil Velikov2016-01-261-0/+2