| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
| |
This was something that I wrote in the early days of the spirv_to_nir code
but deleted once we had a real driver. However, in the absence of a
shader_runner equivalent, it's extremely useful for debugging the
spirv_to_nir code so let's bring it back.
Signed-off-by: Jason Ekstrand <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
|
|
|
|
| |
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
| |
Right now libglsl.la depends on libnir.la so putting it in libnir.la
adds a dependency on libglsl.la that goes the wrong direction.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
|
| |
|
|
Analogous to previous commit - improved readability at the expense of
an extra file.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
|