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* glsl: Use the generated constant expression codeIan Romanick2016-08-301-0/+6
| | | | | | | | | | | | | | Immediately previous to this patch, diff -wud src/glsl/ir_constant_expression.cpp \ src/glsl/ir_expression_operation_constant.h should be "minimal." v3: With much help from José Fonseca, fix the SCons build. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl: Generate ir_expression_operation_strings.h from PythonIan Romanick2016-08-301-1/+7
| | | | | | | | | | | | 'diff -ud' is clean. v2: Massive rebase. v3: With much help from José Fonseca, fix the SCons build. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Acked-by: Dylan Baker <[email protected]>
* glsl: Generate ir_expression_operation.h from PythonIan Romanick2016-08-301-0/+8
| | | | | | | | | | | | | There are differences in where end-of-line comments are placed, but 'diff -wud' is clean. v2: Massive rebase. v3: With much help from José Fonseca, fix SCons build. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Acked-by: Dylan Baker <[email protected]>
* glsl: Make the generated sources build rules more like NIRIan Romanick2016-08-171-3/+1
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl: add warning-testAlejandro Piñeiro2016-05-261-1/+2
| | | | | | | | | | | It executes compiler-glsl on all the available shaders, and it checks that the outcome is the expected. Bash code based on the already existing optimization-test v2: rebasing: use --version option Reviewed-by: Ian Romanick <[email protected]>
* glsl: split out libstandaloneRob Clark2016-05-251-5/+11
| | | | | | | | | Split standalone glsl_compiler into a libstandalone.la and a thin main.cpp. This way drivers can re-use the glsl standalone frontend in their own standalone compilers. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* compiler: automake: split out glsl into separate makefileEmil Velikov2016-04-111-0/+217
Preserve the functionality while keeping the files smaller and more readable. v2: Do not include Makefile.sources from the GLSL makefile (silences automake warnings) Signed-off-by: Emil Velikov <[email protected]> Acked-by: Jason Ekstrand <[email protected]> (v1)