| Commit message (Collapse) | Author | Age | Files | Lines |
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The current AOSP master build system breaks building mesa due to the
following error:
external/mesa3d/src/compiler/Android.glsl.gen.mk:94: error:
writing to readonly directory: "external/mesa3d/src/compiler/glsl/ir.h"
This error is bogus -- nothing "writes" to ir.h -- but the rule is
unnecessary because the generated header that is a dependency of the
non-generated header should be added to LOCAL_GENERATED_SOURCES and this
will track if the dependency needs to be regenerated.
(This change fixes a similar problem affecting nir.h too.)
Cc: Rob Clark <[email protected]>
Cc: Emil Velikov <[email protected]>
Cc: Amit Pundir <[email protected]>
Cc: Sumit Semwal <[email protected]>
Cc: Alistair Strachan <[email protected]>
Cc: Greg Hartman <[email protected]>
Cc: Tapani Pälli <[email protected]>
Cc: Jason Ekstrand <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Alistair Strachan <[email protected]>
[jstultz: Forward ported and tweaked commit subject]
Signed-off-by: John Stultz <[email protected]>
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Android.mk and autotools disagree about where generated files should
go, which wasn't a problem until we wanted to build a dist
tarball. This corrects the problem by changing the output and include
paths to be the same on android and autotools (meson already has the
correct include path).
Fixes: 7d7b30835cfb9eb89beca9fb8593d0954f79b84d
("automake: Fix path to generated source")
Reviewed-by: Tapani Pälli <[email protected]>
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The following patches will add implementations of various
double-precision operations to this file.
Reviewed-by: Kenneth Graunke <[email protected]>
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Fixed with the following command:
perl -pe 'BEGIN{undef $/;} s/ \\\n\n/\n\n/smg' $(find . -name 'Android.*')
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Recent changes to generate ir_expression*.h header files broke Android
builds. This adds the generation rules. This change is complicated due to
creating a circular dependency between libmesa_glsl, libmesa_nir, and
libmesa_compiler. Normally, we add static libraries so that include paths
are added even if there's no linking dependency. That is the case here.
Instead, we explicitly add the include path using $(MESA_GEN_GLSL_H) to
libmesa_compiler. This in turn requires shuffling the order of make
includes. It also uncovered missing dependency tracking of glsl_parser.h.
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Commit 4db8f15a2576 ("glsl: move the android build scripts a level up")
dropped a generated include path for glcpp. Add it back adjusting for the
new location.
Signed-off-by: Rob Herring <[email protected]>
Tested-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Analogous to previous commit.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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