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broadcom
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Author
Age
Files
Lines
*
broadcom/vc5: Use MSF to ignore discards/non-dispatched channels in loops.
Eric Anholt
2018-01-12
1
-1
/
+5
*
broadcom/vc5: Use XOR instead of SUB for execute flags comparisons.
Eric Anholt
2018-01-12
1
-3
/
+3
*
broadcom/vc5: Also check the update flags for avoiding DCE.
Eric Anholt
2018-01-12
1
-1
/
+5
*
broadcom/vc5: Rename V3D 3.x Flat Shade Action to match v4.x naming.
Eric Anholt
2018-01-12
1
-3
/
+3
*
broadcom/vc5: Add support for loading varyings in V3D 4.1.
Eric Anholt
2018-01-12
6
-17
/
+13
*
broadcom/vc5: Add compiler support for V3D 4.x texturing.
Eric Anholt
2018-01-12
7
-6
/
+283
*
broadcom/vc5: Add the new TMU write addresses for V3D 4.x (and r5rep).
Eric Anholt
2018-01-12
2
-10
/
+37
*
broadcom/vc5: Move V3D 3.3 texturing to a separate file.
Eric Anholt
2018-01-12
5
-229
/
+267
*
broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file.
Eric Anholt
2018-01-12
5
-34
/
+82
*
broadcom/vc5: Add support for V3D 4.1 CLIF dumping.
Eric Anholt
2018-01-12
5
-17
/
+57
*
broadcom/vc5: Move the body of CLIF dumping to a per-version file.
Eric Anholt
2018-01-12
6
-155
/
+255
*
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
Eric Anholt
2018-01-12
8
-78
/
+285
*
broadcom/vc5: Properly schedule the thread-end THRSW.
Eric Anholt
2018-01-12
2
-39
/
+137
*
broadcom/vc5: Implement GFXH-1684 workaround.
Eric Anholt
2018-01-12
4
-0
/
+20
*
broadcom/vc5: Add a test for .ifb in ADD ops.
Eric Anholt
2018-01-12
1
-0
/
+1
*
broadcom/vc5: Add the new tesselation opcodes in V3D 4.1.
Eric Anholt
2018-01-12
2
-1
/
+5
*
broadcom/vc5: Use a physical-reg-only register class for LDVPM.
Eric Anholt
2018-01-12
2
-8
/
+21
*
broadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D 4.1.
Eric Anholt
2018-01-12
9
-51
/
+197
*
broadcom/vc5: Drop dead VC5_QPU_* defines from qpu_instr.c.
Eric Anholt
2018-01-12
1
-80
/
+0
*
broadcom/vc5: Add support for QPU pack/unpack/disasm of small immediates.
Eric Anholt
2018-01-12
4
-1
/
+94
*
broadcom/vc5: Drop signal bit #defines.
Eric Anholt
2018-01-12
2
-8
/
+0
*
broadcom/vc5: Add support for V3Dv4 signal bits.
Eric Anholt
2018-01-12
12
-45
/
+322
*
broadcom/vc5: Fix pack/unpack of vfmul input unpack flags.
Eric Anholt
2018-01-12
2
-0
/
+40
*
broadcom/vc5: Introduce v3dx_macros.h and v3dx_pack.h headers.
Eric Anholt
2018-01-12
3
-1
/
+88
*
broadcom/cle: Fix error path of missing a "type" in the XML.
Eric Anholt
2018-01-12
1
-1
/
+2
*
broadcom/vc5: Add XML for V3D v4.1 (BCM7278)
Eric Anholt
2018-01-12
3
-1
/
+1054
*
meson: Use dependencies for nir
Dylan Baker
2018-01-11
1
-2
/
+2
*
meson: don't use intermediate variables that are immediately discarded
Dylan Baker
2018-01-11
1
-2
/
+1
*
meson: Use consistent style for tests
Dylan Baker
2018-01-11
1
-4
/
+8
*
meson: Use consistent style
Dylan Baker
2018-01-11
1
-4
/
+1
*
broadcom/vc5: Fix discard_if during control flow.
Eric Anholt
2018-01-03
1
-1
/
+1
*
broadcom/vc5: Don't emit component 3/4 F16 TLB writes for float/vec2.
Eric Anholt
2018-01-03
1
-1
/
+2
*
broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.
Eric Anholt
2018-01-03
1
-27
/
+28
*
broadcom/xml: Fix up safe name confusion with prefixing.
Eric Anholt
2018-01-03
1
-14
/
+13
*
broadcom/vc5: Turn the decimate mode field into an enum in the XML.
Eric Anholt
2018-01-03
1
-1
/
+8
*
broadcom/vc5: Turn the output image format into an enum.
Eric Anholt
2018-01-03
1
-51
/
+55
*
broadcom/vc5: Turn the CLE XML's memory format into an enum.
Eric Anholt
2018-01-03
1
-16
/
+11
*
broadcom/vc5: Emit flat shade flags for varying components > 24.
Eric Anholt
2018-01-03
3
-7
/
+20
*
broadcom/vc5: Emit proper flatshading code for glShadeModel(GL_FLAT).
Eric Anholt
2018-01-03
3
-20
/
+14
*
braodcom/vc5: Rely on OVRTMUOUT always being set.
Eric Anholt
2018-01-03
1
-0
/
+2
*
broadcom/vc5: Move texture return channel setup into the compiler.
Eric Anholt
2018-01-03
3
-18
/
+41
*
broadcom/vc5: Add missing setting of the UIF XOR disable flag in textures.
Eric Anholt
2017-12-19
1
-0
/
+1
*
broadcom/vc5: Fix a typo in memcmp for sig unpack checking.
Eric Anholt
2017-12-14
1
-1
/
+1
*
broadcom/vc5: Enable NIR txd lowering on all txd instructions.
Eric Anholt
2017-12-14
1
-0
/
+1
*
broadcom/vc5: Fix shader input/outputs for gallium's new NIR linking.
Eric Anholt
2017-12-14
1
-4
/
+8
*
meson: add dep_thread to every lib that includes threads.h
Eric Engestrom
2017-12-07
1
-1
/
+1
*
broadcom/vc4: Use the new enum functionality of the XML to decode better.
Eric Anholt
2017-12-01
1
-20
/
+25
*
broadcom: use NDEBUG to guard asserts
Eric Engestrom
2017-11-28
1
-5
/
+5
*
broadcom/vc5: Fix BASE_LEVEL handling with txl.
Eric Anholt
2017-11-22
1
-2
/
+4
*
broadcom/vc5: Fix up integer texture handling.
Eric Anholt
2017-11-19
1
-0
/
+23
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