index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
broadcom
Commit message (
Expand
)
Author
Age
Files
Lines
*
v3d: Disable shader-db cycle estimates until we sort out TMU estimates.
Eric Anholt
2018-07-16
1
-1
/
+4
*
v3d: Emit the lowered uniform just before its first use in a block.
Eric Anholt
2018-07-16
1
-20
/
+18
*
v3d: Add an assert that we don't provide an invalid texture return words.
Eric Anholt
2018-07-16
1
-0
/
+8
*
v3d: Apply GFXH-1625 restriction on TMUWT in the end of the shader.
Eric Anholt
2018-07-16
1
-0
/
+4
*
v3d: Implement noperspective varyings on V3D 4.x.
Eric Anholt
2018-07-09
4
-4
/
+9
*
v3d: Fix typo in dither mode offset.
Eric Anholt
2018-07-09
1
-1
/
+1
*
v3d: Add support for GL_SAMPLE_ALPHA_TO_ONE.
Eric Anholt
2018-07-05
1
-0
/
+3
*
v3d: Respect swap_color_rb for the f32_color_rb case.
Eric Anholt
2018-07-05
1
-5
/
+7
*
v3d: Emit a TF flush after each draw using TF.
Eric Anholt
2018-07-02
1
-0
/
+2
*
v3d: Move GL shader state dumping out of per-version compilation.
Eric Anholt
2018-06-29
3
-41
/
+26
*
v3d: Add missing Stream field to transform feedback specs on V3D 4.1.
Eric Anholt
2018-06-29
1
-1
/
+8
*
v3d: Add missing "tri trip or fan" flag in Primitive List Format.
Eric Anholt
2018-06-29
1
-0
/
+1
*
v3d: Fix the shader code address field widths on V3D 4.1+
Eric Anholt
2018-06-29
1
-3
/
+3
*
v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state.
Eric Anholt
2018-06-29
1
-0
/
+2
*
v3d: Express dithering mode in the same way that the CLIF parser does.
Eric Anholt
2018-06-29
1
-4
/
+8
*
v3d: Add missing "number of bin tile lists" field.
Eric Anholt
2018-06-29
1
-0
/
+1
*
v3d: Rewrite the color write masks to match CLIF format.
Eric Anholt
2018-06-29
1
-5
/
+1
*
v3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML.
Eric Anholt
2018-06-29
7
-2162
/
+607
*
v3d: Switch v3d_decoder.c to the XML's top min_ver/max_ver fields.
Eric Anholt
2018-06-29
5
-6
/
+14
*
v3d: Create XML fields for min_ver and max_ver of a packet/struct/enum.
Eric Anholt
2018-06-29
2
-2
/
+82
*
v3d: Pass the version being generated to the pack generator script.
Eric Anholt
2018-06-29
4
-20
/
+22
*
v3d: Convert a bunch of our "minus one" fields over to the new XML attr.
Eric Anholt
2018-06-27
3
-24
/
+24
*
v3d: Add pack/unpack/decode support for fields with a "- 1" modifier.
Eric Anholt
2018-06-27
3
-17
/
+46
*
v3d, vc4: Disable valgrind checking of CLE inputs when NDEBUG is set.
Eric Anholt
2018-06-21
1
-0
/
+2
*
v3d: Implement ALPHA_TO_COVERAGE.
Eric Anholt
2018-06-20
2
-2
/
+15
*
v3d: Add missing always_flush debug flag.
Eric Anholt
2018-06-19
1
-0
/
+1
*
v3d: Limit shader threading according to our maximum TMU fifo usage.
Eric Anholt
2018-06-15
1
-10
/
+24
*
v3d: Fix shaders using pixel center W but no varyings.
Eric Anholt
2018-06-15
3
-15
/
+8
*
v3d: Fix configuration setup of mixed f32 and f16 render targets.
Eric Anholt
2018-06-14
1
-1
/
+1
*
v3d: Remove unused QUNIFORM_STENCIL left over from vc4.
Eric Anholt
2018-06-14
1
-2
/
+0
*
v3d: Fix undefined results for a swap_color_rb RT from a float shader output.
Eric Anholt
2018-06-14
1
-1
/
+4
*
v3d: Enable the new NIR bitfield operation lowering paths.
Eric Anholt
2018-06-06
1
-2
/
+19
*
v3d: Be more explicit about include directory from our generated code.
Eric Anholt
2018-06-05
1
-1
/
+1
*
v3d: Add support for glSampleMask / glSampleCoverage.
Eric Anholt
2018-05-17
2
-0
/
+10
*
v3d: Enable NaN propagation in the VS and CS as well.
Eric Anholt
2018-05-17
3
-3
/
+9
*
v3d: Rename the driver files from "vc5" to "v3d".
Eric Anholt
2018-05-16
2
-1
/
+1
*
v3d: Rename the vc5_dri.so driver to v3d_dri.so.
Eric Anholt
2018-05-16
2
-8
/
+8
*
android: change include "cutils/log.h" to "log/log.h" on Android API >=26
jenny.q.cao
2018-05-14
1
-0
/
+4
*
broadcom/vc5: Add support for centroid varyings.
Eric Anholt
2018-04-26
3
-0
/
+44
*
broadcom/vc5: Add validation that we don't violate GFXH-1633 requirements.
Eric Anholt
2018-04-26
1
-0
/
+13
*
broadcom/vc5: Add validation that we don't violate GFXH-1625 requirements.
Eric Anholt
2018-04-26
1
-0
/
+5
*
broadcom/vc5: Add QPU validation for register writes after thrend.
Eric Anholt
2018-04-26
1
-3
/
+31
*
broadcom/vc5: Remove leftover vc4 MSAA lowering setup in the FS key.
Eric Anholt
2018-04-25
1
-12
/
+5
*
broadcom/vc5: Fix tile load/store of MSAA surfaces on 4.x.
Eric Anholt
2018-04-25
2
-4
/
+4
*
util: Move util_is_power_of_two to bitscan.h and rename to util_is_power_of_t...
Ian Romanick
2018-03-29
1
-2
/
+2
*
broadcom/vc4: Fix out-of-tree build with automake.
Aaron Watry
2018-03-28
1
-0
/
+2
*
broadcom/vc5: Start using nir_opt_move_load_ubo().
Eric Anholt
2018-03-28
1
-0
/
+2
*
broadcom/vc5: Fix extraneous register index in QIR dumping of TLBU writes.
Eric Anholt
2018-03-26
1
-0
/
+1
*
broadcom/vc5: Account for InstanceID/VertexID in VPM segment size.
Eric Anholt
2018-03-22
1
-4
/
+9
*
broadcom/vc5: Set up a vertex position if the shader doesn't.
Eric Anholt
2018-03-22
1
-0
/
+22
[next]