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Age
Files
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*
python: Use range() instead of xrange()
Mathieu Bridon
2018-07-24
1
-1
/
+1
*
v3d: Implement a small immediates optimization, based on VC4's.
Eric Anholt
2018-07-23
8
-19
/
+143
*
v3d: Return an invalid src number if asked for a missing implicit uniform.
Eric Anholt
2018-07-23
2
-3
/
+3
*
v3d: Skip emitting texture config parameter 2 if it's just the defaults.
Eric Anholt
2018-07-23
1
-1
/
+5
*
v3d: Update an XXX comment for a path we handled in HW on V3D 4.x.
Eric Anholt
2018-07-23
1
-1
/
+1
*
v3d: Switch to using the new SFU instructions on V3D 4.x.
Eric Anholt
2018-07-23
8
-24
/
+118
*
v3d: Add QPU pack/unpack for the new SFU instructions.
Eric Anholt
2018-07-23
4
-0
/
+32
*
v3d: Fix the name of the "flpop" operation.
Eric Anholt
2018-07-23
6
-6
/
+7
*
v3d: Print the instruction we're testing in the QPU disasm/pack round-trip.
Eric Anholt
2018-07-23
1
-2
/
+3
*
v3d: Drop unused vir_SAT() operation.
Eric Anholt
2018-07-23
1
-8
/
+0
*
v3d: Rotate through registers to improve post-RA scheduling options.
Eric Anholt
2018-07-23
1
-0
/
+45
*
v3d: Allow reading from physical regs written in the previous instruction.
Eric Anholt
2018-07-23
1
-24
/
+0
*
v3d: Disable shader-db cycle estimates until we sort out TMU estimates.
Eric Anholt
2018-07-16
1
-1
/
+4
*
v3d: Emit the lowered uniform just before its first use in a block.
Eric Anholt
2018-07-16
1
-20
/
+18
*
v3d: Add an assert that we don't provide an invalid texture return words.
Eric Anholt
2018-07-16
1
-0
/
+8
*
v3d: Apply GFXH-1625 restriction on TMUWT in the end of the shader.
Eric Anholt
2018-07-16
1
-0
/
+4
*
v3d: Implement noperspective varyings on V3D 4.x.
Eric Anholt
2018-07-09
4
-4
/
+9
*
v3d: Fix typo in dither mode offset.
Eric Anholt
2018-07-09
1
-1
/
+1
*
v3d: Add support for GL_SAMPLE_ALPHA_TO_ONE.
Eric Anholt
2018-07-05
1
-0
/
+3
*
v3d: Respect swap_color_rb for the f32_color_rb case.
Eric Anholt
2018-07-05
1
-5
/
+7
*
v3d: Emit a TF flush after each draw using TF.
Eric Anholt
2018-07-02
1
-0
/
+2
*
v3d: Move GL shader state dumping out of per-version compilation.
Eric Anholt
2018-06-29
3
-41
/
+26
*
v3d: Add missing Stream field to transform feedback specs on V3D 4.1.
Eric Anholt
2018-06-29
1
-1
/
+8
*
v3d: Add missing "tri trip or fan" flag in Primitive List Format.
Eric Anholt
2018-06-29
1
-0
/
+1
*
v3d: Fix the shader code address field widths on V3D 4.1+
Eric Anholt
2018-06-29
1
-3
/
+3
*
v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state.
Eric Anholt
2018-06-29
1
-0
/
+2
*
v3d: Express dithering mode in the same way that the CLIF parser does.
Eric Anholt
2018-06-29
1
-4
/
+8
*
v3d: Add missing "number of bin tile lists" field.
Eric Anholt
2018-06-29
1
-0
/
+1
*
v3d: Rewrite the color write masks to match CLIF format.
Eric Anholt
2018-06-29
1
-5
/
+1
*
v3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML.
Eric Anholt
2018-06-29
7
-2162
/
+607
*
v3d: Switch v3d_decoder.c to the XML's top min_ver/max_ver fields.
Eric Anholt
2018-06-29
5
-6
/
+14
*
v3d: Create XML fields for min_ver and max_ver of a packet/struct/enum.
Eric Anholt
2018-06-29
2
-2
/
+82
*
v3d: Pass the version being generated to the pack generator script.
Eric Anholt
2018-06-29
4
-20
/
+22
*
v3d: Convert a bunch of our "minus one" fields over to the new XML attr.
Eric Anholt
2018-06-27
3
-24
/
+24
*
v3d: Add pack/unpack/decode support for fields with a "- 1" modifier.
Eric Anholt
2018-06-27
3
-17
/
+46
*
v3d, vc4: Disable valgrind checking of CLE inputs when NDEBUG is set.
Eric Anholt
2018-06-21
1
-0
/
+2
*
v3d: Implement ALPHA_TO_COVERAGE.
Eric Anholt
2018-06-20
2
-2
/
+15
*
v3d: Add missing always_flush debug flag.
Eric Anholt
2018-06-19
1
-0
/
+1
*
v3d: Limit shader threading according to our maximum TMU fifo usage.
Eric Anholt
2018-06-15
1
-10
/
+24
*
v3d: Fix shaders using pixel center W but no varyings.
Eric Anholt
2018-06-15
3
-15
/
+8
*
v3d: Fix configuration setup of mixed f32 and f16 render targets.
Eric Anholt
2018-06-14
1
-1
/
+1
*
v3d: Remove unused QUNIFORM_STENCIL left over from vc4.
Eric Anholt
2018-06-14
1
-2
/
+0
*
v3d: Fix undefined results for a swap_color_rb RT from a float shader output.
Eric Anholt
2018-06-14
1
-1
/
+4
*
v3d: Enable the new NIR bitfield operation lowering paths.
Eric Anholt
2018-06-06
1
-2
/
+19
*
v3d: Be more explicit about include directory from our generated code.
Eric Anholt
2018-06-05
1
-1
/
+1
*
v3d: Add support for glSampleMask / glSampleCoverage.
Eric Anholt
2018-05-17
2
-0
/
+10
*
v3d: Enable NaN propagation in the VS and CS as well.
Eric Anholt
2018-05-17
3
-3
/
+9
*
v3d: Rename the driver files from "vc5" to "v3d".
Eric Anholt
2018-05-16
2
-1
/
+1
*
v3d: Rename the vc5_dri.so driver to v3d_dri.so.
Eric Anholt
2018-05-16
2
-8
/
+8
*
android: change include "cutils/log.h" to "log/log.h" on Android API >=26
jenny.q.cao
2018-05-14
1
-0
/
+4
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