| Commit message (Collapse) | Author | Age | Files | Lines |
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Detected after mesa added Wimplicit-fallthrough project wide.
Reviewed-by: Eric Anholt <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5769>
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Include util/bitscan.h to ensure ffs is available when there is no
glibc like in Android.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1983
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2554>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2554>
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We will need to use LDVPMG_IN specifically to read VPM inputs
in geometry shaders.
Reviewed-by: Alejandro PiƱeiro <[email protected]>
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Avoids a regression in
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.* once we start
copy-propagating more input packs.
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We want to be able to copy propagate our texture unpacks into the vfpack.
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These instructions allow writing the result to any register, instead of a
special writeback to r4.
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Noticed while trying to sort a new op into the appropriate place to match
the documentation.
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After the 4.1 spec, 4.2 retroactively renamed patchid to barrierid because
it's used for other barriers in compute.
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Now, instead of a magic write register for VPM stores we have an
instruction to do them (which means no packing of other ALU ops into it),
with the ability to reorder the VPM stores due to the offset being baked
into the instruction.
VPM loads also gain the ability to be reordered by packing the row into
the A argument. They also no longer write to the r3 accumulator, and
instead must be stored to a physical register.
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Signals are more complicated than that, and tables ended up being better.
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The WRTMUC replaces the implicit uniform loads in the first two texture
instructions. LDVPM disappears in favor of an ALU op. LDVARY, LDTMU,
LDTLB, and LDUNIF*RF now write to arbitrary registers, which required
passing the devinfo through to a few more functions.
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This shockingly ended up working out, because only the first byte of *sig
is used and (sizeof(*sig) != 0) == 1. Fixes a compiler warning.
Link: https://bugs.freedesktop.org/show_bug.cgi?id=104183
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Unlike VC4, I've defined an unpacked instruction format with pack/unpack
functions to convert to 64-bit encoded instructions. This will let us
incrementally put together our instructions and validate them in a more
natural way than the QPU_GET_FIELD/QPU_SET_FIELD used to.
The pack/unpack unfortuantely are written by hand. While I could define
genxml for parts of it, there are many special cases (like operand order
of commutative binops choosing which binop is being performed!) and it
probably wouldn't come out much cleaner.
The disasm unit test ensures that we have the same assembly format as
Broadcom's internal tools, other than whitespace changes.
v2: Fix automake variable redefinition complaints, add test to .gitignore
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