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Commit message (
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Author
Age
Files
Lines
*
v3d: Rematerialize MOVs of uniforms instead of spilling them.
Eric Anholt
2019-02-25
2
-27
/
+68
*
v3d: Dump the VIR after register spilling if we were forced to.
Eric Anholt
2019-02-25
1
-0
/
+10
*
v3d: Fix vir_is_raw_mov() for input unpacks.
Eric Anholt
2019-02-25
1
-0
/
+7
*
v3d: Move i2b and f2b support into emit_comparison.
Eric Anholt
2019-02-18
1
-13
/
+12
*
v3d: Emit a simpler negate for the iabs implementation.
Eric Anholt
2019-02-18
1
-2
/
+1
*
v3d: Delay emitting ldvpm on V3D 4.x until it's actually used.
Eric Anholt
2019-02-18
1
-6
/
+43
*
v3d: Stop tracking num_inputs for VPM loads.
Eric Anholt
2019-02-18
4
-7
/
+2
*
v3d: Add a function to describe what the c->execute.file check means.
Eric Anholt
2019-02-18
2
-8
/
+14
*
v3d: Fix the check for "is the last thrsw inside control flow"
Eric Anholt
2019-02-18
2
-8
/
+17
*
v3d: Fix f2b32 behavior.
Eric Anholt
2019-02-18
1
-1
/
+6
*
v3d: Kill off vir_PF(), which is hard to use right.
Eric Anholt
2019-02-18
3
-70
/
+36
*
v3d: Do bool-to-cond for discard_if as well.
Eric Anholt
2019-02-18
1
-16
/
+12
*
v3d: Refactor bcsel and if condition handling.
Eric Anholt
2019-02-18
1
-29
/
+14
*
v3d: Add a helper function for getting a nop register.
Eric Anholt
2019-02-18
5
-14
/
+18
*
v3d: Drop our hand-lowered nir_op_ffract.
Eric Anholt
2019-02-18
1
-3
/
+1
*
v3d: Drop a perf note about merging unpack_half_*, which has been implemented.
Eric Anholt
2019-02-18
1
-3
/
+0
*
v3d: Use the early_fragment_tests flag for the shader's disable-EZ field.
Eric Anholt
2019-02-18
3
-15
/
+16
*
v3d: Use the NIR lowering for isign instead of rolling our own.
Eric Anholt
2019-02-14
1
-16
/
+1
*
v3d: Whitespace consistency fix.
Eric Anholt
2019-02-05
1
-1
/
+1
*
v3d: Fix copy-propagation of input unpacks.
Eric Anholt
2019-02-05
3
-35
/
+25
*
v3d: Fix dumping of shaders with alpha test.
Eric Anholt
2019-02-05
1
-1
/
+3
*
v3d: Store the actual mask of color buffers present in the key.
Eric Anholt
2019-02-05
2
-5
/
+6
*
v3d: Fix image_load_store clamping of signed integer stores.
Eric Anholt
2019-01-31
1
-1
/
+1
*
v3d: Fix the autotools build.
Eric Anholt
2019-01-29
1
-1
/
+1
*
v3d: Avoid duplicating limits defines between gallium and v3d core.
Eric Anholt
2019-01-27
1
-5
/
+1
*
v3d: Fix overly-large vattr_sizes structs.
Eric Anholt
2019-01-27
1
-2
/
+2
*
v3d: Add support for CS barrier() intrinsics.
Eric Anholt
2019-01-14
3
-0
/
+61
*
v3d: Add support for CS shared variable load/store/atomics.
Eric Anholt
2019-01-14
3
-13
/
+83
*
v3d: Add support for CS workgroup/invocation id intrinsics.
Eric Anholt
2019-01-14
5
-1
/
+67
*
v3d: Add support for shader_image_load_store.
Eric Anholt
2019-01-14
7
-3
/
+651
*
v3d: Add SSBO/atomic counters support.
Eric Anholt
2019-01-14
3
-6
/
+143
*
v3d: Add support for matrix inputs to the FS.
Eric Anholt
2019-01-14
1
-13
/
+14
*
v3d: Fix txf_ms 2D_ARRAY array index.
Eric Anholt
2019-01-14
1
-8
/
+10
*
v3d: Add support for the early_fragment_tests flag.
Eric Anholt
2019-01-14
1
-0
/
+10
*
nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results.
Eric Anholt
2019-01-08
1
-0
/
+2
*
v3d: Use the core tex lowering.
Eric Anholt
2019-01-04
3
-123
/
+10
*
v3d: Stop scalarizing our uniform loads.
Eric Anholt
2019-01-04
2
-102
/
+57
*
v3d: Do UBO loads a vector at a time.
Eric Anholt
2019-01-04
2
-35
/
+99
*
v3d: Remove dead switch cases and comments from v3d_nir_lower_io.
Eric Anholt
2019-01-04
1
-8
/
+3
*
v3d: Reinstate the new shader-db output after v3d_compile() refactor.
Eric Anholt
2019-01-04
1
-1
/
+18
*
v3d: Refactor compiler entrypoints.
Eric Anholt
2019-01-02
2
-163
/
+164
*
v3d: Handle dynamically uniform IF statements with uniform control flow.
Eric Anholt
2019-01-02
1
-1
/
+65
*
v3d: Fold comparisons for IF conditions into the flags for the IF.
Eric Anholt
2019-01-02
3
-12
/
+38
*
v3d: Don't try to fold non-SSA-src comparisons into bcsels.
Eric Anholt
2019-01-02
1
-1
/
+17
*
v3d: Move the "Find the ALU instruction generating our bool" out of bcsel.
Eric Anholt
2019-01-02
1
-6
/
+9
*
v3d: Simplify the emission of comparisons for the bcsel optimization.
Eric Anholt
2019-01-02
1
-37
/
+24
*
v3d: Add support for gl_HelperInvocation.
Eric Anholt
2018-12-30
1
-0
/
+8
*
v3d: Add support for textureSize() on MSAA textures.
Eric Anholt
2018-12-30
1
-0
/
+1
*
v3d: Add support for non-constant texture offsets.
Eric Anholt
2018-12-30
1
-8
/
+24
*
v3d: Force sampling from base level for tg4.
Eric Anholt
2018-12-30
1
-3
/
+3
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