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Author
Age
Files
Lines
*
util/ra: spiff out select_reg_callback
Rob Clark
2020-03-10
1
-1
/
+1
*
v3d: Ask the state tracker to lower image accesses off of derefs.
Eric Anholt
2020-02-24
3
-71
/
+48
*
glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.
Eric Anholt
2020-02-05
1
-220
/
+63
*
util/hash_table: update users to use new optimal integer hash functions
Anthony Pesch
2020-01-23
1
-13
/
+1
*
nir/lower_atomics_to_ssbo: Also lower barriers
Jason Ekstrand
2020-01-13
1
-1
/
+0
*
nir: Rename nir_intrinsic_barrier to control_barrier
Jason Ekstrand
2020-01-13
1
-1
/
+1
*
nir: Add a new memory_barrier_tcs_patch intrinsic
Jason Ekstrand
2020-01-13
1
-0
/
+1
*
v3d: handle writes to gl_Layer from geometry shaders
Iago Toral Quiroga
2019-12-16
3
-0
/
+53
*
v3d: predicate geometry shader outputs inside non-uniform control flow
Iago Toral Quiroga
2019-12-16
1
-0
/
+15
*
v3d: we always have at least one output segment
Iago Toral Quiroga
2019-12-16
1
-1
/
+1
*
v3d: compute appropriate VPM memory configuration for geometry shader workloads
Iago Toral Quiroga
2019-12-16
2
-0
/
+25
*
v3d: implement geometry shader instancing
Iago Toral Quiroga
2019-12-16
3
-0
/
+9
*
v3d: add initial compiler plumbing for geometry shaders
Iago Toral Quiroga
2019-12-16
4
-78
/
+606
*
v3d: remove unused variable
Iago Toral Quiroga
2019-12-16
1
-4
/
+1
*
v3d: add debug assert
Iago Toral Quiroga
2019-12-16
1
-0
/
+1
*
v3d: add missing plumbing for VPM load instructions
Iago Toral Quiroga
2019-12-16
1
-0
/
+4
*
nir: Add a scheduler pass to reduce maximum register pressure.
Eric Anholt
2019-11-25
1
-0
/
+5
*
v3d: adds an extra MOV for any sig.ld*
Alejandro Piñeiro
2019-11-20
1
-4
/
+19
*
v3d: Fix predication with atomic image operations
Jose Maria Casanova Crespo
2019-11-20
1
-0
/
+12
*
util: Move gallium's PIPE_FORMAT utils to /util/format/
Eric Anholt
2019-11-14
2
-2
/
+2
*
v3d: rename vertex shader key (num)_fs_inputs fields
Iago Toral Quiroga
2019-10-31
3
-10
/
+10
*
util: rename list_empty() to list_is_empty()
Timothy Arceri
2019-10-28
3
-4
/
+4
*
Revert "v3d: do not report alpha-test as supported"
Erik Faye-Lund
2019-10-23
2
-0
/
+11
*
nir/lower_idiv: add new llvm-based path
Rhys Perry
2019-10-21
1
-1
/
+1
*
v3d: add new flag dirty TMU cache at v3d_compiler
Iago Toral Quiroga
2019-10-18
5
-0
/
+12
*
v3d: do not report alpha-test as supported
Erik Faye-Lund
2019-10-17
2
-11
/
+0
*
nir: support feeding state to nir_lower_clip_[vg]s
Erik Faye-Lund
2019-10-17
1
-1
/
+1
*
nir: support lowering clipdist to arrays
Erik Faye-Lund
2019-10-17
1
-2
/
+3
*
nir: allow passing alpha-ref state to lowering-code
Erik Faye-Lund
2019-10-17
1
-1
/
+1
*
nir: add nir_shader_compiler_options::lower_to_scalar
Marek Olšák
2019-10-10
1
-0
/
+1
*
v3d: Enable the late algebraic optimizations to get real subs.
Eric Anholt
2019-09-30
1
-0
/
+16
*
nir: allow specifying filter callback in lower_alu_to_scalar
Vasily Khoruzhick
2019-09-06
1
-1
/
+1
*
v3d: writes to magic registers aren't RF writes after THREND
Jose Maria Casanova Crespo
2019-09-05
1
-1
/
+3
*
nir: Fix num_ssbos when lowering atomic counters
Connor Abbott
2019-09-03
1
-2
/
+1
*
v3d: Use the correct opcodes for signed image min/max
Jason Ekstrand
2019-08-21
1
-0
/
+2
*
nir: Add explicit signs to image min/max intrinsics
Jason Ekstrand
2019-08-21
2
-4
/
+8
*
v3d: clamp gl_PointSize to a minimum of 1.0
Iago Toral Quiroga
2019-08-13
1
-0
/
+5
*
v3d: line length style fixes
Iago Toral Quiroga
2019-08-13
1
-26
/
+33
*
v3d: honor the write mask on store operations
Iago Toral Quiroga
2019-08-13
1
-85
/
+120
*
v3d: refactor ntq_emit_tmu_general() slightly
Iago Toral Quiroga
2019-08-13
1
-24
/
+36
*
nir: merge and extend nir_opt_move_comparisons and nir_opt_move_load_ubo
Rhys Perry
2019-08-12
1
-1
/
+1
*
tree-wide: replace MAYBE_UNUSED with ASSERTED
Eric Engestrom
2019-07-31
2
-3
/
+3
*
v3d: Avoid scheduling an instruction that stalls waiting for SFU retval
Jose Maria Casanova Crespo
2019-07-22
1
-4
/
+23
*
v3d: add shader-db stat to count SFU stalls
Jose Maria Casanova Crespo
2019-07-22
3
-2
/
+51
*
v3d: Use nir_shader_lower_instructions() for txf_ms lowering.
Eric Anholt
2019-07-18
1
-26
/
+16
*
v3d: Fix assertion failures in debug builds.
Eric Anholt
2019-07-18
1
-0
/
+2
*
v3d: emit correct lowering for logic operations with MSAA render targets
Iago Toral Quiroga
2019-07-18
1
-5
/
+54
*
v3d: handle nir_intrinsic_store_tlb_sample_color_v3d
Iago Toral Quiroga
2019-07-18
1
-20
/
+44
*
v3d: implement per-sample tlb color writes
Iago Toral Quiroga
2019-07-18
1
-30
/
+44
*
v3d: refactor the tlb color write code
Iago Toral Quiroga
2019-07-18
1
-49
/
+39
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