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src
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broadcom
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compiler
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v3d40_tex.c
Commit message (
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Author
Age
Files
Lines
*
v3d: Assert that we do request the normal texturing return data.
Eric Anholt
2019-04-26
1
-0
/
+2
*
v3d: Only look up the 3rd texture gather offset for non-arrays.
Eric Anholt
2019-04-16
1
-1
/
+1
*
v3d: prefer using nir_src_comp_as_int over nir_src_as_const_value
Karol Herbst
2019-04-07
1
-6
/
+5
*
v3d: Switch implicit uniforms over to being any qinst->uniform != ~0.
Eric Anholt
2019-03-05
1
-2
/
+1
*
v3d: Fix the autotools build.
Eric Anholt
2019-01-29
1
-1
/
+1
*
v3d: Add support for shader_image_load_store.
Eric Anholt
2019-01-14
1
-3
/
+179
*
v3d: Use the core tex lowering.
Eric Anholt
2019-01-04
1
-65
/
+3
*
v3d: Add support for non-constant texture offsets.
Eric Anholt
2018-12-30
1
-8
/
+24
*
v3d: Force sampling from base level for tg4.
Eric Anholt
2018-12-30
1
-3
/
+3
*
v3d: Drop in a bunch of notes about performance improvement opportunities.
Eric Anholt
2018-12-14
1
-0
/
+14
*
v3d: Skip emitting texture config parameter 2 if it's just the defaults.
Eric Anholt
2018-07-23
1
-1
/
+5
*
v3d: Add an assert that we don't provide an invalid texture return words.
Eric Anholt
2018-07-16
1
-0
/
+8
*
v3d: Limit shader threading according to our maximum TMU fifo usage.
Eric Anholt
2018-06-15
1
-10
/
+24
*
broadcom/vc5: Add compiler support for V3D 4.x texturing.
Eric Anholt
2018-01-12
1
-0
/
+237