index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
broadcom
/
compiler
/
nir_to_vir.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
v3d: Stop scalarizing our uniform loads.
Eric Anholt
2019-01-04
1
-56
/
+46
*
v3d: Do UBO loads a vector at a time.
Eric Anholt
2019-01-04
1
-35
/
+89
*
v3d: Handle dynamically uniform IF statements with uniform control flow.
Eric Anholt
2019-01-02
1
-1
/
+65
*
v3d: Fold comparisons for IF conditions into the flags for the IF.
Eric Anholt
2019-01-02
1
-12
/
+26
*
v3d: Don't try to fold non-SSA-src comparisons into bcsels.
Eric Anholt
2019-01-02
1
-1
/
+17
*
v3d: Move the "Find the ALU instruction generating our bool" out of bcsel.
Eric Anholt
2019-01-02
1
-6
/
+9
*
v3d: Simplify the emission of comparisons for the bcsel optimization.
Eric Anholt
2019-01-02
1
-37
/
+24
*
v3d: Add support for gl_HelperInvocation.
Eric Anholt
2018-12-30
1
-0
/
+8
*
v3d: Add support for textureSize() on MSAA textures.
Eric Anholt
2018-12-30
1
-0
/
+1
*
v3d: Don't generate temps for comparisons.
Eric Anholt
2018-12-30
1
-12
/
+14
*
v3d: Drop unused count_nir_instrs() helper.
Eric Anholt
2018-12-30
1
-18
/
+0
*
v3d: Hook up some shader-db output to GL_ARB_debug_output.
Eric Anholt
2018-12-30
1
-0
/
+2
*
nir/opt_peephole_select: Don't peephole_select expensive math instructions
Ian Romanick
2018-12-17
1
-1
/
+1
*
nir/opt_peephole_select: Don't try to remove flow control around indirect loads
Ian Romanick
2018-12-17
1
-1
/
+1
*
nir: Rename Boolean-related opcodes to include 32 in the name
Jason Ekstrand
2018-12-16
1
-22
/
+22
*
v3d: Drop in a bunch of notes about performance improvement opportunities.
Eric Anholt
2018-12-14
1
-1
/
+34
*
v3d: Return the right gl_SampleMaskIn[] value.
Eric Anholt
2018-12-07
1
-2
/
+1
*
v3d: Convert to using nir_src_as_uint() from const_value derefs.
Eric Anholt
2018-12-07
1
-14
/
+10
*
nir: Make boolean conversions sized just like the others
Jason Ekstrand
2018-12-05
1
-4
/
+4
*
v3d: Update the TLB config for depth writes on V3D 4.2.
Eric Anholt
2018-11-01
1
-8
/
+22
*
v3d: Only add output slot tracking for the current varying slot.
Eric Anholt
2018-10-30
1
-1
/
+1
*
v3d: Don't rely on sorting input vars for VPM read setup.
Eric Anholt
2018-10-30
1
-28
/
+20
*
v3d: Split out NIR input setup between FS and VPM.
Eric Anholt
2018-10-30
1
-47
/
+80
*
v3d: Add support for hardware pack/unpack of half floats.
Eric Anholt
2018-10-15
1
-0
/
+16
*
nir: Add flipping of gl_PointCoord.y in nir_lower_wpos_ytransform.
Eric Anholt
2018-07-26
1
-0
/
+1
*
v3d: Switch to using the new SFU instructions on V3D 4.x.
Eric Anholt
2018-07-23
1
-17
/
+8
*
v3d: Drop unused vir_SAT() operation.
Eric Anholt
2018-07-23
1
-8
/
+0
*
v3d: Implement noperspective varyings on V3D 4.x.
Eric Anholt
2018-07-09
1
-3
/
+1
*
v3d: Add support for GL_SAMPLE_ALPHA_TO_ONE.
Eric Anholt
2018-07-05
1
-0
/
+3
*
v3d: Respect swap_color_rb for the f32_color_rb case.
Eric Anholt
2018-07-05
1
-5
/
+7
*
v3d: Implement ALPHA_TO_COVERAGE.
Eric Anholt
2018-06-20
1
-1
/
+13
*
v3d: Fix shaders using pixel center W but no varyings.
Eric Anholt
2018-06-15
1
-12
/
+5
*
v3d: Fix configuration setup of mixed f32 and f16 render targets.
Eric Anholt
2018-06-14
1
-1
/
+1
*
v3d: Fix undefined results for a swap_color_rb RT from a float shader output.
Eric Anholt
2018-06-14
1
-1
/
+4
*
v3d: Enable the new NIR bitfield operation lowering paths.
Eric Anholt
2018-06-06
1
-2
/
+19
*
broadcom/vc5: Add support for centroid varyings.
Eric Anholt
2018-04-26
1
-0
/
+33
*
util: Move util_is_power_of_two to bitscan.h and rename to util_is_power_of_t...
Ian Romanick
2018-03-29
1
-2
/
+2
*
broadcom/vc5: Start using nir_opt_move_load_ubo().
Eric Anholt
2018-03-28
1
-0
/
+2
*
broadcom/vc5: Set up a vertex position if the shader doesn't.
Eric Anholt
2018-03-22
1
-0
/
+22
*
broadcom/vc5: Add support for register spilling.
Eric Anholt
2018-03-19
1
-6
/
+5
*
broadcom/vc5: Add cursors to the compiler infrastructure, like NIR's.
Eric Anholt
2018-03-19
1
-6
/
+3
*
broadcom/vc5: Move the umul macro to a header.
Eric Anholt
2018-03-19
1
-8
/
+1
*
broadcom/vc5: Re-do live variables after removing thrsws.
Eric Anholt
2018-03-19
1
-0
/
+1
*
nir: add lower_ldexp to nir compiler options
Timothy Arceri
2018-02-28
1
-0
/
+1
*
broadcom/vc5: Fix a segfault on mix of booleans.
Eric Anholt
2018-02-01
1
-1
/
+3
*
nir: add lower_all_io_to_temps flag
Timothy Arceri
2018-01-31
1
-0
/
+1
*
broadcom/vc5: Update the compiler for V3D 4.2.
Eric Anholt
2018-01-27
1
-2
/
+6
*
broadcom/vc5: Use MSF to ignore discards/non-dispatched channels in loops.
Eric Anholt
2018-01-12
1
-1
/
+5
*
broadcom/vc5: Use XOR instead of SUB for execute flags comparisons.
Eric Anholt
2018-01-12
1
-3
/
+3
*
broadcom/vc5: Add support for loading varyings in V3D 4.1.
Eric Anholt
2018-01-12
1
-1
/
+12
[next]