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src
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broadcom
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compiler
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nir_to_vir.c
Commit message (
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Author
Age
Files
Lines
*
broadcom/vc5: Move texture return channel setup into the compiler.
Eric Anholt
2018-01-03
1
-11
/
+37
*
broadcom/vc5: Fix shader input/outputs for gallium's new NIR linking.
Eric Anholt
2017-12-14
1
-4
/
+8
*
broadcom/vc5: Fix BASE_LEVEL handling with txl.
Eric Anholt
2017-11-22
1
-2
/
+4
*
broadcom/vc5: Ensure that there is always a TLB write.
Eric Anholt
2017-11-17
1
-1
/
+17
*
broadcom/vc5: Do 16-bit unpacking of integer texture returns properly.
Eric Anholt
2017-11-07
1
-8
/
+29
*
broadcom/vc5: Stop lowering negates to subs.
Eric Anholt
2017-10-30
1
-1
/
+8
*
broadcom/vc5: Lower unpack_*_4x8 to normal math.
Eric Anholt
2017-10-30
1
-0
/
+3
*
broadcom/vc5: Use SETMSF to handle discards.
Eric Anholt
2017-10-20
1
-22
/
+12
*
broadcom/vc5: Set the snorm/unorm packing functions to be lowered.
Eric Anholt
2017-10-20
1
-0
/
+4
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
1
-9
/
+9
*
broadcom/vc5: Add support for f32 render targets.
Eric Anholt
2017-10-10
1
-13
/
+32
*
broadcom/vc5: Start hooking up multiple render targets support.
Eric Anholt
2017-10-10
1
-12
/
+36
*
broadcom/vc5: Fix handling of interp qualifiers on builtin color inputs.
Eric Anholt
2017-10-10
1
-0
/
+15
*
broadcom/compiler: Set up passthrough Z when doing FS discards.
Eric Anholt
2017-10-10
1
-0
/
+11
*
broadcom/compiler: Don't forget the discard state on TLB Z writes.
Eric Anholt
2017-10-10
1
-0
/
+1
*
broadcom/compiler: Use defines instead of magic values in TLB write setup.
Eric Anholt
2017-10-10
1
-6
/
+33
*
broadcom: Add VC5 NIR compiler.
Eric Anholt
2017-10-10
1
-0
/
+1963