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*
braodcom/xml: Fix a pasteo in vc5 store tile buffer general.
Eric Anholt
2017-10-10
1
-1
/
+1
*
broadcom/genxml: Set up enums for VC5 blending, depth, stencil, and prims.
Eric Anholt
2017-09-19
1
-46
/
+77
*
broadcom/genxml: Add support for enum-typed fields.
Eric Anholt
2017-09-19
1
-3
/
+13
*
broadcom/genxml: Add V3D 3.3 packet definitions.
Eric Anholt
2017-08-18
1
-0
/
+795
*
broadcom/genxml: Check the sub-id field when decoding instructions.
Eric Anholt
2017-08-18
1
-5
/
+26
*
broadcom/genxml: Emit code for default headers for structs as well.
Eric Anholt
2017-08-18
1
-14
/
+13
*
broadcom/vc4: Switch the V3D 2.1 XML over to restricted address fields.
Eric Anholt
2017-07-25
1
-4
/
+4
*
broadcom/genxml: Support address fields with <32 bits
Eric Anholt
2017-07-25
1
-1
/
+1
*
broadcom/vc4: Switch the Viewport Center fields to a fixed-point representation.
Eric Anholt
2017-07-25
1
-2
/
+2
*
broadcom/genxml: Introduce a V3D packet/struct decoder.
Eric Anholt
2017-07-25
2
-0
/
+1001
*
broadcom/vc4: Add more packets to the v2.1 XML.
Eric Anholt
2017-07-13
1
-0
/
+106
*
broadcom/genxml: Use the same "gen" attr for HW version as Intel does.
Eric Anholt
2017-07-13
2
-3
/
+3
*
broadcom/genxml: Support unpacking fixed-point fractional values.
Eric Anholt
2017-07-13
2
-4
/
+25
*
vc4: Convert the driver to emitting the shader record using pack macros.
Eric Anholt
2017-06-30
1
-0
/
+8
*
vc4: Introduce XML-based packet header generation like Intel's.
Eric Anholt
2017-06-30
3
-0
/
+955
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