index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
broadcom
/
cle
Commit message (
Expand
)
Author
Age
Files
Lines
*
v3d: Implement noperspective varyings on V3D 4.x.
Eric Anholt
2018-07-09
1
-1
/
+1
*
v3d: Fix typo in dither mode offset.
Eric Anholt
2018-07-09
1
-1
/
+1
*
v3d: Emit a TF flush after each draw using TF.
Eric Anholt
2018-07-02
1
-0
/
+2
*
v3d: Add missing Stream field to transform feedback specs on V3D 4.1.
Eric Anholt
2018-06-29
1
-1
/
+8
*
v3d: Add missing "tri trip or fan" flag in Primitive List Format.
Eric Anholt
2018-06-29
1
-0
/
+1
*
v3d: Fix the shader code address field widths on V3D 4.1+
Eric Anholt
2018-06-29
1
-3
/
+3
*
v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state.
Eric Anholt
2018-06-29
1
-0
/
+2
*
v3d: Express dithering mode in the same way that the CLIF parser does.
Eric Anholt
2018-06-29
1
-4
/
+8
*
v3d: Add missing "number of bin tile lists" field.
Eric Anholt
2018-06-29
1
-0
/
+1
*
v3d: Rewrite the color write masks to match CLIF format.
Eric Anholt
2018-06-29
1
-5
/
+1
*
v3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML.
Eric Anholt
2018-06-29
4
-2154
/
+589
*
v3d: Switch v3d_decoder.c to the XML's top min_ver/max_ver fields.
Eric Anholt
2018-06-29
5
-6
/
+14
*
v3d: Create XML fields for min_ver and max_ver of a packet/struct/enum.
Eric Anholt
2018-06-29
2
-2
/
+82
*
v3d: Pass the version being generated to the pack generator script.
Eric Anholt
2018-06-29
2
-18
/
+16
*
v3d: Convert a bunch of our "minus one" fields over to the new XML attr.
Eric Anholt
2018-06-27
3
-24
/
+24
*
v3d: Add pack/unpack/decode support for fields with a "- 1" modifier.
Eric Anholt
2018-06-27
3
-17
/
+46
*
v3d, vc4: Disable valgrind checking of CLE inputs when NDEBUG is set.
Eric Anholt
2018-06-21
1
-0
/
+2
*
v3d: Be more explicit about include directory from our generated code.
Eric Anholt
2018-06-05
1
-1
/
+1
*
v3d: Add support for glSampleMask / glSampleCoverage.
Eric Anholt
2018-05-17
2
-0
/
+10
*
v3d: Enable NaN propagation in the VS and CS as well.
Eric Anholt
2018-05-17
3
-3
/
+9
*
broadcom/vc5: Fix tile load/store of MSAA surfaces on 4.x.
Eric Anholt
2018-04-25
2
-4
/
+4
*
broadcom/vc5: Fix "hardwrae" typo in a field name in XML.
Eric Anholt
2018-02-05
2
-2
/
+2
*
broadcom/vc5: Add XML for V3D 4.2.
Eric Anholt
2018-01-27
3
-0
/
+1055
*
broadcom/vc5: Rename V3D 3.x Flat Shade Action to match v4.x naming.
Eric Anholt
2018-01-12
1
-3
/
+3
*
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
Eric Anholt
2018-01-12
1
-2
/
+6
*
broadcom/vc5: Introduce v3dx_macros.h and v3dx_pack.h headers.
Eric Anholt
2018-01-12
1
-0
/
+42
*
broadcom/cle: Fix error path of missing a "type" in the XML.
Eric Anholt
2018-01-12
1
-1
/
+2
*
broadcom/vc5: Add XML for V3D v4.1 (BCM7278)
Eric Anholt
2018-01-12
2
-1
/
+1052
*
meson: don't use intermediate variables that are immediately discarded
Dylan Baker
2018-01-11
1
-2
/
+1
*
broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.
Eric Anholt
2018-01-03
1
-27
/
+28
*
broadcom/xml: Fix up safe name confusion with prefixing.
Eric Anholt
2018-01-03
1
-14
/
+13
*
broadcom/vc5: Turn the decimate mode field into an enum in the XML.
Eric Anholt
2018-01-03
1
-1
/
+8
*
broadcom/vc5: Turn the output image format into an enum.
Eric Anholt
2018-01-03
1
-51
/
+55
*
broadcom/vc5: Turn the CLE XML's memory format into an enum.
Eric Anholt
2018-01-03
1
-16
/
+11
*
broadcom/vc5: Emit flat shade flags for varying components > 24.
Eric Anholt
2018-01-03
1
-2
/
+8
*
braodcom/vc5: Rely on OVRTMUOUT always being set.
Eric Anholt
2018-01-03
1
-0
/
+2
*
broadcom/vc5: Move texture return channel setup into the compiler.
Eric Anholt
2018-01-03
1
-4
/
+1
*
broadcom/vc5: Add missing setting of the UIF XOR disable flag in textures.
Eric Anholt
2017-12-19
1
-0
/
+1
*
broadcom/vc4: Use the new enum functionality of the XML to decode better.
Eric Anholt
2017-12-01
1
-20
/
+25
*
broadcom: use NDEBUG to guard asserts
Eric Engestrom
2017-11-28
1
-5
/
+5
*
broadcom/vc5: Fix up integer texture handling.
Eric Anholt
2017-11-19
1
-0
/
+23
*
broadcom/vc5: Add occlusion query support.
Eric Anholt
2017-11-07
1
-0
/
+4
*
broadcom/vc5: Fix mipmap filtering enums.
Eric Anholt
2017-11-07
1
-2
/
+24
*
broadcom/vc5: Fix missing enum decode for indexed primitives.
Eric Anholt
2017-11-07
1
-2
/
+1
*
broadcom/vc5: Drop padding bits from the bottom of the TSDA address.
Eric Anholt
2017-11-07
1
-1
/
+1
*
broadcom/genxml: Fix decoding of groups with small fields.
Kenneth Graunke
2017-11-07
1
-2
/
+4
*
broadcom/vc5: Add some comments about the texture/output format ordering.
Eric Anholt
2017-10-30
1
-7
/
+15
*
broadcom/vc5: Keep output height pad out of the store TLB general address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop padding bits from the texture shader state's address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop alignment bits from texture P1's address.
Eric Anholt
2017-10-30
1
-1
/
+1
[next]